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Ravage

L2 Alternative or Update 2.0!

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Hello again! 

A lot has already been said and written about upcoming update and how the game will change, so we will not torment you with long introductions. We present to your attention adaptation of regular and familiar game to modern requirements and realities! Create your own trend for 2022! :wink:

Navigation:
Clan system changes
Grand Olympiad
New and changed quests
System Abilities

Item parameters changes
General server changes
New Epic Boss Freya and upgrade of Epic Jewellery 
Skill changes

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Clan System changes

  • Penalty for leaving clan is reduced to 3 hours.
  • Penalty for dismissing clan member is reduced to 1 hour.
  • Penalty for leaving from alliance is reduced to 6 hours.
  • Penalty for disbanding alliance has been reduced to 24 hours.
  • Removed penalty for leaving Academy.
  • Removed penalty for dismissing member of Academy.
  • Minimum clan level for automatic war - 6.
  • Guild system has been removed:
    • To increase level of clan, you no longer need to have any guilds.
    • Сreate guilds has been removed.
    • Clan skills work to main clan and academy.
  • Changed maximum number of clan members:
    • 5 level - 80 characters
    • 6 level - 100 characters
    • 7 level - 120 characters
    • 8 level - 140 characters

1.png

  • Changed condition for finishing of Academy - getting the 3rd profession.
  • Maximum number of Academy members increased to 60.
  • Condition for accepting character into Academy has been changed, characters before 74 level are accepted.
  • Transferring character from main squad to Academy is available up to level 52.
  • Passing of Academy is divided into several stages:
    • Achieving 2nd profession:
      • Clan reward - g6goy1.png Clan Reputation Point.
      • Clan leader reward - 40000 65z182.png
      • Academy member reward:
        • Filbert Coupon for Clan Armor (D Grade)
        • o13nfu.png Umbra Coin x30
        • mw8p3l.png Scroll of Blessing x1
        • 44ultd.png Sweet Concentrated Fruit Coctail x3 
        • odo9lp.png Fresh Concentrated Fruit Coctail x3 
        • 65z182.png 400000
        • ve26ce.png Full restore of vitality
        • srd8l4.png Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss) x1
    • Achieving 52 level:
      • Clan reward - g6goy1.png Clan Reputation Point.
      • Clan leader reward - 100000 65z182.png
      • Academy member reward:
        • o13nfu.png Umbra Coin x60
        • mw8p3l.png Scroll of Blessing x2
        • 44ultd.png Sweet Concentrated Fruit Coctail x3 
        • odo9lp.png Fresh Concentrated Fruit Coctail x3 
        • 65z182.png 1000000
        • ve26ce.png Full restore of vitality
        • srd8l4.png Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss) x1
    • Achieving 65 level:
      • Clan reward - g6goy1.png Clan Reputation Point.
      • Clan leader reward - 350000 65z182.png
      • Academy member reward:
        • o13nfu.png Umbra Coin x100
        • mw8p3l.png Scroll of Blessing x3
        • 44ultd.png Sweet Concentrated Fruit Coctail x5 
        • odo9lp.png Fresh Concentrated Fruit Coctail x5 
        • 65z182.png 3500000 
        • ve26ce.png Full restore of vitality
        • srd8l4.png Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss) x1
        • Filbert Coupon for Clan Armor (A Grade)
    • Achieving 3rd profession:
      • Clan reward - g6goy1.png Clan Reputation Point.
      • Clan leader reward - 1250000 65z182.png
      • Academy member reward:
        • o13nfu.png Umbra Coin x200
        • mw8p3l.png Scroll of Blessing x5
        • 44ultd.png Sweet Concentrated Fruit Coctail x10 
        • odo9lp.png Fresh Concentrated Fruit Coctail x10 
        • 65z182.png 12500000 
        • ve26ce.png Full restore of vitality
        • srd8l4.png Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss) x3

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New passive skills

  • Clan De-Buff Control: Increases clan members' resistance to debuffs.
    • 1 level: 3%
      • Requirements:
        • 6 level of clan
        • 4glqvs.png 15 Memento Mori
        • g6goy1.png 9200 CRP
    • 2 level: 4%
      • Requirements:
        • 7 level of clan
        • 4glqvs.png 25 Memento Mori
        • g6goy1.png 15800 CRP
    • 3 level: 5%
      • Requirements:
        • 8 level of clan
        • 4glqvs.png 35 Memento Mori
        • g6goy1.png 22100 CRP
  • Clan Mental Control: Increases clan members' resistance to mental attacks.
    • 1 level: 4%
      • Requirements:
        • 6 level of clan
        • uuanld.png 10 Angelic Essence
        • g6goy1.png 6900 CRP
    • 2 level: 6%
      • Requirements:
        • 7 level of clan
        • uuanld.png 15 Angelic Essence
        • g6goy1.png 12000 CRP
    • 3 level: 8%
      • Requirements:
        • 8 level of clan
        • uuanld.png 20 Angelic Essence
        • g6goy1.png 16000 CRP
  • Clan Muzzle Control: Increases clan members' resistance to paralysis.
    • 1 level: 4%
      • Requirements:
        • 6 level of clan
        • yfyhrn.png10 Dragon Heart
        • g6goy1.png 6900 CRP
    • 2 level: 6%
      • Requirements:
        • 7 level of clan
        • yfyhrn.png 15 Dragon Heart
        • g6goy1.png 12000 CRP
    • 3 level: 8%
      • Requirements:
        • 8 level of clan
        • yfyhrn.png 20 Dragon Heart
        • g6goy1.png 16000 CRP
  • Clan Resistance Hall: Increases resistance of clan members to magic of divine and darkness.
    • 1 level: 3%
      • Requirements:
        • 5 level of clan
        • 88v8to.png 1 Destruction Tombstone
        • g6goy1.png 1800 CRP
    • 2 level: 5%
      • Requirements:
        • 6 level of clan
        • 88v8to.png 2 Destruction Tombstone
        • g6goy1.png 3600 CRP
    • 3 level: 6%
      • Requirements:
        • 7 level of clan
        • 88v8to.png 3 Destruction Tombstone
        • g6goy1.png 7200 CRP

New active skills

  • Clan Escape: Teleports all clan members within a 1500 radius to nearest town.
    • Casting time: 2 sec.
    • Cooldown: 30 min.
    • Cost: 100 Spirit Ore
    • Requirements: 
      • 6 level of clan
      • 12000  CRP
  • Clan Purge: Removes all debuffs from clan members within 1500 radius.
    • Casting time: 2 sec.
    • Cooldown: 15 min.
    • Cost: 300 Spirit Ore и 500 CRP
    • Requirements:
      • 7 level of clan
      • 25000 CRP
  • Clan Rebirth: Recovers 50% HP / MP / CP in radius of 1500 for all clan members.
    • Casting time: 2 sec.
    • Cooldown: 60 min.
    • Cost: 500 Spirit Ore и 1000 CRP
    • Requirements:
      • 7 level of clan
      • 35000 CRP
  • Clan Noblesse: Applies Noblesse Blessing effect to all clan members within 1500 radius.
    • Casting time: 2 sec.
    • Cooldown: 30 min.
    • Cost: 150 Spirit Ore и 50 CRP
    • Requirements:
      • 5 level of clan
      • 5000 CRP
  • Clan Flag Enhance: Increases PVP and PVE damage of nearby clan members by 5%.
    • Casting time: 3 sec.
    • Cooldown: 60 min.
    • Life time: 3 min.
    • Can be destroyed.
    • Cost: 1000 Spirit Ore and 1000 CRP
    • Requirements:
      • 8 level of clan
      • 35000 CRP.
  • Clan Flag Devastation: Reduces PVP / PVE damage / defense to nearby enemies by 5%.
    • Casting time: 3 sec.
    • Cooldown: 60 min.
    • Life time: 3 min.
    • Can be destroyed.
    • Cost: 1000 Spirit Ore and 1000 CRP
    • Requirements:
      • 8 level of clan
      • 35000 CRP.
  • Clan Flag Purifying: Nearby clan members remove one debuff every three seconds.
    • Casting time: 3 sec.
    • Cooldown: 60 min.
    • Life time: 3 min.
    • Can be destroyed.
    • Cost: 1000 Spirit Ore and 1000 CRP
    • Requirements:
      • 8 level of clan
      • 35000 CRP.
  • Clan Flag Lightness: Nearby clan members Increases Speed by 10, Evasion by 6, P. Evasion. and Mage. kills by 20%.
    • Casting time: 3 sec.
    • Cooldown: 60 min.
    • Life time: 3 min.
    • Can be destroyed.
    • Cost:  1000 Spirit Ore and  1000 CRP.
    • Requirements:
      • 8 level of clan
      • 35000 CRP.

Changed passive skills

  • asospi.png Clan Rune: Increases received Exp and SP. 
    • Added 3 levels of learn:
      • 6 level: Increases received Exp and SP for 6%
      • 7 level: Increases received Exp and SP for 8%
      • 8 level: Increases received Exp and SP for 10%
  • eprkh5.png Clan Resist Shock: Increases clan members' resistance to stun attacks.
    • 1 level: 4%
    • 2 level: 6%
    • 3 level: 8%
  • 1tv8u1.png Clan Resist Hold: Increases clan members' resistance to hold attacks.
    • 1 level: 4%
    • 2 level: 6%
    • 3 level: 8%
  • n3y2tt.png Clan Resist Sleep: Increases clan members' resistance to sleep attacks.
    • 1 level: 4%
    • 2 level: 6%
    • 3 level: 8%

Added new Residence skills when capturing territories:

  • Residence Boost: If clan controls property, then all clan members have increased Exp / Sp / Adena / Drop / Spoil gain.
    • Passive.
      • 1 level: 5%.
        • Automatically issued upon capturing a small fortress.
        2 level: 7%.
        • Automatically issued when capturing a big fortress.
      • 3 level: 10%.
        • Automatically issued when capturing castles: Rune, Goddard, Aden.
  • Residence Hunter: If clan controls property, then all clan members have increased PVE damage.
    • Passive.
      • 1 level: 3%.
        • Automatically issued upon capturing a small fortress.
      • 2 level: 5%.
        • Automatically issued when capturing a big fortress.
      • 3 level: 7%.
        • Automatically issued when capturing castles: Rune, Goddard, Aden.
  • Residence Afflatus: Restores Vitality points. Available if clan controls property.
    • Active.
    • Cooldown: 24 h.
      • 1 level: 13000
        • Automatically issued upon capturing a small fortress.
      • 2 level: 17000
        • Automatically issued when capturing a big fortress.
        • Automatically issued when capturing castles: Gludio, Dion, Giran, Innadril, Schuttgart, Oren.
      • 3 level: 20000 
        • Automatically issued when capturing castles: Rune, Goddard, Aden.

3.png

Accumulation system of CRP has undergone some changes. Changed and new events for which clan gains or loses CRP are listed below.

  • Obtaining Clan Reputation Point:
    • Capturing of castle: 15000 CRP
    • Castle Defense: 1000 CRP
    • Capturing of clan hall: 5000 CRP
    • Clan Hall Defense: 300 CRP
    • Capture of small Fort: 2000 CRP
    • Capture of big Fort: 5000 CRP
    • Clan member status "Hero": 3000 CRP
    • Clan member taking first place in Festival of Darkness, regardless of victory in fight for 7 seals: 1000 CRP.
    • Killing of Raid Boss (last hit counts):
      • 40-50 level: 10 CRP
      • 51-60 level: 25 CRP
      • 61-70 level:  50 CRP
      • 71-75 level: 75 CRP
      • 76+ level: 100 CRP
      • Lilith\Anakim 250 CRP
    • Killing of Epic Boss (last hit counts):
      • Ant Queen: 500 CRP
      • Baium: 1000 CRP
      • Frintezza: 1000 CRP
      • Orfen: 2000 CRP
      • Antharas: 2500 CRP
      • Valakas: 3000 CRP
         
  • Loss of Clan Reputation Point:
    • Loss of castle: 5000 CRP
    • Loss of Clan Hall: 1500 CRP
    • Loss of a small Fort: 1000 CRP
    • Loss of a big Fort: 2500 CRP

4.png

Changed cost of clan skills

  • 4gaikq.png Clan Body. Increases HP value of all clan members.
    • 1 level:
      • Required clan level: 5.
      • Required items: Earth Egg A-Grade 10 pcs.
      • Required CRP: 1500.
    • 2 level:
      • Required clan level: 6.
      • Required items: Earth Egg A-Grade 10 pcs.
      • Required CRP: 2600.
    • 3 level:
      • Required clan level: 7.
      • Required items: Earth Egg A-Grade 10 pcs.
      • Required CRP: 6500.
  • m3ncqa.png Clan Imperium. Allows you to create a single chat channel.
    • 1 level:
      • Required clan level: 5.
      • Required items: Destruction Tombstone 1 pcs.
      • Required CRP: 1500.
  • xlyf0q.png Clan Regeneration. Increases HP recovery rate of all clan members.
    • 1 level:
      • Required clan level: 5.
      • Required items: Earth Egg A-Grade 10 pcs.
      • Required CRP: 1200.
    • 2 level:
      • Required clan level: 6.
      • Required items: Earth Egg A-Grade 10 pcs.
      • Required CRP: 2500.
    • 3 level:
      • Required clan level: 7.
      • Required items: Earth Egg A-Grade 10 pcs.
      • Required CRP: 5000.
  • q58gi3.png Clan M. Def. Increases magic defense of clan members.
    • 1 level:
      • Required clan level: 6.
      • Required items: Dragon Heart A-Grade 10 pcs.
      • Required CRP: 3000.
    • 2 level:
      • Required clan level: 7.
      • Required items: Dragon Heart A-Grade 10 pcs.
      • Required CRP: 6500.
    • 3 level:
      • Required clan level: 8.
      • Required items: Dragon Heart A-Grade 10 pcs.
      • Required CRP: 13200.
  • otvei6.png Clan Might. Increases physical attack power of all clan members.
    • 1 level:
      • Required clan level: 6.
      • Required items: Dragon Heart A-Grade 10 pcs.
      • Required CRP: 3000.
    • 2 level:
      • Required clan level: 7.
      • Required items: Dragon Heart A-Grade 10 pcs.
      • Required CRP: 6500.
    • 3 level:
      • Required clan level: 8.
      • Required items: Dragon Heart A-Grade 10 pcs.
      • Required CRP: 13200.
  • ki27ti.png Clan Morale. Increases CP recovery rate of all clan members.
    • 1 level:
      • Required clan level: 6.
      • Required items: Nonliving Nucleus A-Grade 10 pcs.
      • Required CRP: 3000.
    • 2 level:
      • Required clan level: 7.
      • Required items: Nonliving Nucleus A-Grade 10 pcs.
      • Required CRP: 6500.
    • 3 level:
      • Required clan level: 8.
      • Required items: Nonliving Nucleus A-Grade 10 pcs.
      • Required CRP: 13200.
  • p3ske3.png Clan Shield. Increases physical defense of clan members.
    • 1 level:
      • Required clan level: 5.
      • Required items: Earth Egg A-Grade 10 pcs.
      • Required CRP: 1500.
    • 2 level:
      • Required clan level: 6.
      • Required items: Earth Egg A-Grade 10 pcs.
      • Required CRP: 3000.
    • 3 level:
      • Required clan level: 8.
      • Required items: Earth Egg A-Grade 10 pcs.
      • Required CRP: 13200.
  • durljd.png Clan Shield Block. Increases physical shield defense for clan members.
    • 1 level:
      • Required clan level: 5.
      • Required items: Dragon Heart A-Grade 10 pcs.
      • Required CRP: 1500.
    • 2 level:
      • Required clan level: 6.
      • Required items: Dragon Heart A-Grade 10 pcs.
      • Required CRP: 3000.
    • 3 level:
      • Required clan level: 7.
      • Required items: Dragon Heart A-Grade 10 pcs.
      • Required CRP: 6500.
  • 1xp4dd.png Clan Spirituality. Increases maximum CP count of all clan members.
    • 1 level:
      • Required clan level: 6.
      • Required items: Nonliving Nucleus A-Grade 10 pcs.
      • Required CRP: 3000.
    • 2 level:
      • Required clan level: 7.
      • Required items: Nonliving Nucleus A-Grade 10 pcs.
      • Required CRP: 6500.
    • 3 level:
      • Required clan level: 8.
      • Required items: Nonliving Nucleus A-Grade 10 pcs.
      • Required CRP: 13200.
  • i1gp49.png Clan Luck. Reduces loss of character experience as a result of actions of player or monster.
    • 1 level:
      • Required clan level: 5.
      • Required items: Cradle of Creation 5 pcs.
      • Required CRP: 1200.
    • 2 level:
      • Required clan level: 6.
      • Required items: Cradle of Creation 7 pcs.
      • Required CRP: 2500.
    • 3 level:
      • Required clan level: 7.
      • Required items: Cradle of Creation 10 pcs.
      • Required  CRP: 5000.
  • eprkh5.png Clan Resist Shock. Increases clan members' stun resistance.
    • 1 level:
      • Required clan level: 6.
      • Required items: Destruction Tombstone 1 pcs.
      • Required CRP: 3000.
    • 2 level:
      • Required clan level: 7.
      • Required items: Destruction Tombstone 2 pcs.
      • Required CRP: 6500.
    • 3 level:
      • Required clan level: 8.
      • Required items: Destruction Tombstone 3 pcs.
      • Required CRP: 13200.
  • 1tv8u1.png Clan Resist Hold. Increases resistance to Hold of clan members.
    • 1 level:
      • Required clan level: 6.
      • Required items: Destruction Tombstone 1 pcs.
      • Required CRP: 3000.
    • 2 level:
      • Required clan level: 7.
      • Required items: Destruction Tombstone 2 pcs.
      • Required CRP: 6500.
    • 3 level:
      • Required clan level: 8.
      • Required items: Destruction Tombstone 3 pcs.
      • Required CRP: 13200.
  • 2klker.png Clan Guidance. Increases accuracy of clan members.
    • 1 level:
      • Required clan level: 6.
      • Required items: Momento Mori A-Grade 10 pcs.
      • Required CRP: 3000.
    • 2 level:
      • Required clan level: 7.
      • Required items: Momento Mori A-Grade 10 pcs.
      • Required CRP: 6500.
    • 3 level:
      • Required clan level: 8.
      • Required items: Momento Mori A-Grade 10 pcs.
      • Required CRP: 13200.
  • jq8e4g.png Clan Marmatic Resistance. Increases clan members' resistance to magical attacks by fire and earth.
    • 1 level:
      • Required clan level: 6.
      • Required items: Destruction Tombstone 1 pcs.
      • Required CRP: 3000.
    • 2 level:
      • Required clan level: 7.
      • Required items: Destruction Tombstone 2 pcs.
      • Required CRP: 6500.
    • 3 level:
      • Required clan level: 8.
      • Required items: Destruction Tombstone 3 pcs.
      • Required CRP: 13200.
  • tgh8td.png Clan Cyclonic Resistance. Increases clan members' resistance to magical attacks by wind and water.
    • 1 level:
      • Required clan level: 6.
      • Required items: Destruction Tombstone 1 pcs.
      • Required  CRP: 3000.
    • 2 level:
      • Required clan level: 7.
      • Required items: Destruction Tombstone 2 pcs.
      • Required CRP: 6500.
    • 3 level:
      • Required clan level: 8.
      • Required items: Destruction Tombstone 3 pcs.
      • Required CRP: 13200.
  • xr5mgi.png Clan Shield Defense. Increases chance of clan members to shield defence.
    • 1 level:
      • Required clan level: 5.
      • Required items: Momento Mori A-Grade 10 pcs.
      • Required CRP: 1500.
    • 2 level:
      • Required clan level: 6.
      • Required items: Momento Mori A-Grade 10 pcs.
      • Required CRP: 3000.
    • 3 level:
      • Required clan level: 7.
      • Required items: Momento Mori A-Grade 10 pcs.
      • Required CRP: 6500.
  • n3y2tt.png Clan Resist Sleep. Increases resistance to Sleep of clan members.
    • 1 level:
      • Required clan level: 5.
      • Required items: Destruction Tombstone 1 pcs.
      • Required CRP: 1500.
    • 2 level:
      • Required clan level: 6.
      • Required items: Destruction Tombstone 2 pcs.
      • Required CRP: 3000.
    • 3 level:
      • Required clan level: 7.
      • Required items: Destruction Tombstone 3 pcs.
      • Required CRP: 6500.
  • jm714d.png Clan Agility. Increases evasion of all clan members.
    • 1 level:
      • Required clan level: 6.
      • Required items: Momento Mori A-Grade 10 pcs.
      • Required CRP: 3000.
    • 2 level:
      • Required clan level: 7.
      • Required items: Momento Mori A-Grade 10 pcs.
      • Required CRP: 6500.
    • 3 level:
      • Required clan level: 8.
      • Required items:  Momento Mori A-Grade 10 pcs.
      • Required CRP: 13200.
  • 9xnp2u.png Clan Clarity. Increases MP recovery rate for all clan members.
    • 1 level:
      • Required clan level: 6.
      • Required items: Angelic Essence 10 pcs.
      • Required  CRP: 3000.
    • 2 level:
      • Required clan level: 7.
      • Required items: Angelic Essence 10 pcs.
      • Required CRP: 6500.
    • 3 level:
      • Required clan level: 8.
      • Required items: Angelic Essence 10 pcs.
      • Required CRP: 13200.
  • qoiani.png Clan Empower. Increases magic attack of clan members.
    • 1 level:
      • Required clan level: 6.
      • Required items: Angelic Essence 10 pcs.
      • Required CRP: 3000.
    • 2 level:
      • Required clan level: 7.
      • Required items: Angelic Essence 10 pcs.
      • Required CRP: 6500.
    • 3 level:
      • Required clan level: 8.
      • Required items: Angelic Essence 10 pcs.
      • Required CRP: 13200.
  • 3lwqsc.png Clan Wind Walk. Increases movement speed of clan members.
    • 1 level:
      • Required clan level: 6.
      • Required items: Cradle of Creation 1 pcs.
      • Required CRP: 3000.
    • 2 level:
      • Required clan level: 7.
      • Required items: Cradle of Creation 2 pcs.
      • Required CRP: 6500.
    • 3 level:
      • Required clan level: 8.
      • Required items: Cradle of Creation 3 pcs.
      • Required CRP: 13200.
  • fjhvlg.png Clan Soul. Increases maximum MP of all clan members.
    • 1 level:
      • Required clan level: 5.
      • Required items: Angelic Essence 10 pcs.
      • Required CRP: 1200.
    • 2 level:
      • Required clan level: 6.
      • Required items: Angelic Essence 10 pcs.
      • Required CRP: 2500.
    • 3 level:
      • Required clan level: 7.
      • Required items: Angelic Essence 10 pcs.
      • Required CRP: 3000.
  • asospi.png Clan Rune. Increases amount of EXP and SP received from clan members.
    • 1 level:
      • Required clan level: 5.
      • Required items: Destruction Tombstone 3 pcs.
      • Required CRP: 1500.
    • 2 level:
      • Required clan level: 5.
      • Required items: Destruction Tombstone 3 pcs.
      • Required CRP: 1500.
    • 3 level:
      • Required clan level: 5.
      • Required items: Destruction Tombstone 5 pcs.
      • Required CRP: 3000.
    • 4 level:
      • Required clan level: 5.
      • Required items: Destruction Tombstone 5 pcs.
      • Required CRP: 3000.
    • 5 level:
      • Required clan level: 5.
      • Required items: Destruction Tombstone 9 pcs.
      • Required CRP: 6500.
    • 6 level:
      • Required clan level: 5.
      • Required items: Destruction Tombstone 9 pcs.
      • Required  CRP: 6500.
    • 7 level:
      • Required clan level: 5.
      • Required items: Destruction Tombstone 15 pcs.
      • Required CRP: 13200.
    • 8 level:
      • Required clan level: 5.
      • Required items: Destruction Tombstone 15 pcs.
      • Required CRP: 13200.

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3.png

Grand Olympiad

5.png

  • Added buffer:
    • Spawns when entering arena.
    • Buffer time: 50 sec.
    • There are 6 buffs available to choose from from the list:
      Спойлер

      fesg4h.png Concetration 4 lvl
      vv0nio.png Bless the Soul 4 lvl
      87yh7e.png Bless the Body 4 lvl
      xfwmv7.png Mental Shield 3 lvl
      0kua2a.png Guidance 2 lvl
      j7w3fz.png Wind Walk 2 lvl
      e6kwmi.png Acumen 2 lvl
      n4a6lm.png Empower 2 lvl
      94ql8x.png Shield 2 lvl
      wiywen.png Magic Barrier 2 lvl
      vrk9bj.png Haste 2 lvl
      31lp04.png Might 2 lvl
      ob6g2u.png Death Whisper 2 lvl
      iw5b3c.png Focus 2 lvl

    • Added function to remove buff using ALT + CLICK.
  • Added 3 new arenas. Chance to enter any of arenas is 25%:
    • Hero's Vestiges
    • Orbis
    • Three Bridges

6.png

  • Class battles have been canceled.
  • Non-class battles are held on non-siege weekends (Sat-Sun) from 18:00 to 23:55.
  • Minimum number of registrations for battle 7.
  • HWID protection - 1 registration available.
  • Time to prepare to coming into arena: 20 seconds.
  • Preparation time for battle: 60 seconds.
  • Time to return from arena after battle: 10 seconds.
  • All characters are awarded 100 points at the start of Olympiad period.
  • Changed Olympiad Token accrual:
    • Win: 1000 u85kfw.png ОТ.
    • Defeat: 500 u85kfw.png ОТ.
    • Draw: 100 u85kfw.png ОТ.
  • Added additional reward at the end of period:
    • Top 1% by points: 100000 u85kfw.png ОТ.
    • Top 10% by points: 65000 u85kfw.png ОТ.
    • Top 25% by points: 45000 u85kfw.png ОТ.
    • Top 50% by points: 30000 u85kfw.png ОТ.
  • Changed reward for gaining hero: 200000 ОТ.

7.png

  • Fights 3x3 are held Mon-Fri from 20:00 to 22:00.
  • Minimum number of registrations for battle is 7.
  • HWID protection - 1 registration available.
  • Time to prepare to coming into arena: 20 seconds.
  • Preparation time for battle: 60 seconds.
  • Time to return from arena after battle: 10 seconds.
  • Accrual of Olympiad points has been canceled, battles do not affect to taking of hero.
  • Teams are formed randomly.
  • Registration conditions:
    • Subclasses can participate
    • Requires level 78, 3 profession
  • Rewards:
    • Win: 100 u85kfw.png ОТ
    • Defeat: 50 u85kfw.png ОТ
    • Draw: 10 u85kfw.png ОТ

* Due to fact that the event is new, its value and interest of players are still difficult to predict, the final version of rewards for this type of battles is under development.

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New and changed quests

  • Pailaka - Song of Ice and Fire:
    Спойлер

    9o32pg.png 375000 
    vi7nxh.jpg 1860000
    65z182.png 480000 
    44ultd.png Sweet Concentrated Fruit Coctail x3 
    odo9lp.png Fresh Concentrated Fruit Coctail x3 
    1z0nxm.png Vitality Suspending Potion x1
    mw8p3l.png Scroll of Blessing х1
    ve26ce.png Full restore of vitality

  • Pailaka - Devil's Legacy:
    Спойлер

    vi7nxh.jpg 12030000 
    65z182.png 6175000 
    9o32pg.png 1234500 
    44ultd.png Sweet Concentrated Fruit Coctail x5 
    odo9lp.png Fresh Concentrated Fruit Coctail x5 
    1z0nxm.png Vitality Suspending Potion x1
    mw8p3l.png Scroll of Blessing x3
    b54e32.png Pailaka Belt
    ve26ce.png Full restore of vitality

  • Pailaka - Injured Dragon: Needed level increased for 80.
    Спойлер

    vi7nxh.jpg 49140000 
    65z182.png 26550000 
    9o32pg.png 5210000 
    44ultd.png Sweet Concentrated Fruit Coctail x10 
    odo9lp.png Fresh Concentrated Fruit Coctail x10 
    1z0nxm.png Vitality Suspending Potion x1
    mw8p3l.png Scroll of Blessing x5
    0stg9o.png Pailaka Shirt
    ve26ce.png Full restore of vitality

  • Request to Find Sakum:
    Спойлер

    vi7nxh.jpg 250000 
    65z182.png 100000 
    9o32pg.png 90000 

  • Divided Sakum, Kanilov:
    Спойлер

    vi7nxh.jpg 350000 
    65z182.png 150000 
    9o32pg.png 100000 
    yzntos.png Scroll: Enchant Weapon (D-grade) x3

  • Sakum's Impact:
    Спойлер

    vi7nxh.jpg 470000 
    65z182.png 160000 
    9o32pg.png 103000 
    6rgclw.png Filbert Coupon for Jewelry (D grade)

  • Divided Sakum, Poslof:
    Спойлер

    vi7nxh.jpg 550000 
    65z182.png150000 
    9o32pg.png 105000 
    e2ko11.png Filbert Coupon for Armor (D grade)

  • Sakum's Trace: Added requirement for completed quest Divided Sakum, Poslof 
    Спойлер

    vi7nxh.jpg 670000 
    65z182.png 220000 
    9o32pg.png 108000 
    hrvgcx.png Filbert Coupon for Weapon (D grade)

  • Certification of Fate: Added requirement for completed quest Sakum's Trace
    Спойлер

    vi7nxh.jpg 2700000 
    65z182.png 500000 
    9o32pg.png 330000 
    mw8p3l.png Scroll of Blessing x1
    44ultd.png Sweet Concentrated Fruit Coctail x3 
    odo9lp.png Fresh Concentrated Fruit Coctail x3 
    1z0nxm.png Vitality Suspending Potion x1
    ve26ce.png Full restore of vitality

  • Rebellion of Monsters:
    Спойлер

    vi7nxh.jpg 550000 
    65z182.png 150000 
    9o32pg.png 99000 
    44ultd.png Sweet Concentrated Fruit Coctail x1
    odo9lp.png Fresh Concentrated Fruit Coctail x1

  • Shadow Helper:
    Спойлер

    vi7nxh.jpg 120000 
    65z182.png 78000 
    9o32pg.png 24000 
    1z0nxm.png Vitality Suspending Potion x1

  • Legacy of Cruma Tower:
    Спойлер

    vi7nxh.jpg 480000 
    65z182.png 312000 
    9o32pg.png 192000 
    mw8p3l.png Scroll of Blessing x1

  • Another Legacy of Cruma Tower:
    Спойлер

    vi7nxh.jpg 240000 
    65z182.png 156000 
    9o32pg.png 96000 
    lhlvzf.png Ancients Debris x10

  • How to Stand Up For Yourself:
    Спойлер

    vi7nxh.jpg 1020660 
    65z182.png 692135 
    9o32pg.png 287266 

  • Berserk Outlaws:
    Спойлер

    vi7nxh.jpg 2046093 
    65z182.png 1618470 
    9o32pg.png 329556 
    mw8p3l.png Scroll of Blessing x1

  • The Other Side of Truth:
    Спойлер

    vi7nxh.jpg 3060749 
    65z182.png 1020249 
    9o32pg.png 580050 
    mw8p3l.png Scroll of Blessing x1
    44ultd.png Sweet Concentrated Fruit Coctail x3 
    odo9lp.png Fresh Concentrated Fruit Coctail x3 

  • Not To Be Forgotten:
    Спойлер

    vi7nxh.jpg 2322445 
    65z182.png 1968325 
    9o32pg.png 376704 

  • Hidden Truth: Changed reward
    Спойлер

    vi7nxh.jpg 3472500 
    65z182.png 1389000 
    9o32pg.png 434062 

  • Tragedy in Von Hellmann Forest: Changed reward
    Спойлер

    vi7nxh.jpg 8249480 
    65z182.png 2749826 
    9o32pg.png 1031185 
    1z0nxm.png Vitality Suspending Potion x1

  • Lidia's Heart: Changed reward
    Спойлер

    vi7nxh.jpg 7200600 
    65z182.png 2400200 
    9o32pg.png 900075 
    44ultd.png Sweet Concentrated Fruit Coctail x3 
    odo9lp.png Fresh Concentrated Fruit Coctail x3 

  • Inhabitants of the Forest of the Dead: Changed reward
    Спойлер

    vi7nxh.jpg 6191140 
    65z182.png 2063713 
    9o32pg.png 773892 
    mw8p3l.png Scroll of Blessing x1

  • Hiding Behind the Truth: Changed reward
    Спойлер

    vi7nxh.jpg 9080335 
    65z182.png 3026778 
    9o32pg.png 1135041 
    g1kg3l.png Earring of Phantom  
    wtgfbs.png Ring of Phantom
    nyxpzi.png Necklace of Phantom
    ve26ce.png Full restore of vitality

  • Intended Tactic: Changed reward
    Спойлер

    Changed price for exchange

    • Ring of Insolence II
      • kyiw20.jpg Ring of Insolence I
      • 91bosx.jpg Token of Insolence Tower x4
      • 9o32pg.png 100000 
    • Ring of Insolence III
      • kyiw20.jpg Ring of Insolence II
      • 91bosx.jpgToken of Insolence Tower x10
      • 9o32pg.png 300000 

    Added to exchange 70ibuy.jpg Necklace of Insolence II

    • 70ibuy.jpg Necklace of Insolence
    • 91bosx.jpgToken of Insolence Tower x4
    • 9o32pg.png 100000 

    Added to exchange 70ibuy.jpg Necklace of Insolence III

    • 70ibuy.jpg Necklace of Insolence II
    • 91bosx.jpgToken of Insolence Tower x10
    • 9o32pg.png 300000 
  • Certification of Value:
    Спойлер

    vi7nxh.jpg 3000000 
    65z182.png 2500000 
    91bosx.jpg Token of Insolence Tower x1

  • Recertification of Value:
    Спойлер

    vi7nxh.jpg 1500000 
    65z182.png 1250000  
    91bosx.jpg Token of Insolence Tower x1

  • Battle against Ketra Orcs:
    Спойлер

    Increased item exchange 09o7h2.png Molar of Ketra Orc for 8fn135.png Nepenthes Seed from ratio100:30 for 100:50

  • Battle against Varka Silenos:
    Спойлер

    Increased item exchange 22hzqj.png Varka's Mane for 6badtg.png Horn of Buffalo from ratio 100:30 for 100:50

  • Fighting Evil:
    Спойлер

    Added to the reward  zfbq56.png Vitality Replenishing Potion 12 hour and  flin27.png 6 hours agathion of spoil
    20-29 number of required ua0zkc.png Evil Shard for 20
    30-39 number of required ua0zkc.png Evil Shard for 25
    40-49 number of required ua0zkc.png Evil Shard for 30
    50-59 number of required ua0zkc.png Evil Shard for 35
    60-69 number of required ua0zkc.png Evil Shard for 40
    70+  number of required ua0zkc.png Evil Shard for 45
    75+ number of required ua0zkc.png Evil Shard for 50

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5.png

System Abilities

  • Abilities extend to character's main profession and subclasses.
  • Learn of abilities is available after receiving the first class transfer.
  • Ability points are awarded for:
    • Character creation: 10 points
    • Getting 1 profession: 10 points
    • Getting 2nd class: 8 points
    • Getting 3rd class: 6 points
    • Getting 3 professions in 1 subclass: 5 points
    • Getting 3rd class on 2nd subclass: 5 points
    • Getting 3rd class and 3 subclasses: 5 points
    • Nobless accuring: 6 points
    • Converted from SP: cost 250000 SP:
      • 20 points available for purchase
      • Each next purchase is more expensive than previous one
  • Distributed points reset available, cost: 250000000 SP.
  • There are 3 lines of skills available for learn:

51u567.png

  • 94ql8x.png Ability Shield:
    • Level 1: Increases Physical Defense by 8%
    • Level 2: Increases Physical Defense by 12%
    • Level 3 Increases Physical Defense by 15%
    • Level 4: Increases Physical Defense by 20%
  • wiywen.png Ability Magic Barrier:
    • Level 1: Increases magic defense by 15%
    • Level 2: Increases magic defense by 23%
    • Level 3: Increases magic defense by 30%
  • 87yh7e.png Ability Blessed Body:
    • Level 1: Increases maximum HP by 15%
    • Level 2: Increases maximum HP by 20%
    • Level 3: Increases maximum HP by 25%
    • Level 4: Increases maximum HP by 30%
  • j7w3fz.png Ability Wind Walk:
    • Level 1: Increases running speed by 20
    • Level 2: Increases running speed by 33
  • xfwmv7.png Ability Mental Shield:
    • Level 1: Increases resistance to mental attacks, slow and sleep spells by 15%
    • Level 2: Increases resistance to mental attacks, slow and sleep spells by 20%
  • 2zhgjc.png  Ability Regeneration:
    • Level 1: Increases HP Regeneration by 25%
    • Level 2: Increases HP Regeneration by 35%
  • vv0nio.png Ability Blessed Soul:
    • Level 1: Increases maximum MP by 15%
    • Level 2: Increases maximum MP by 20%
    • Level 3: Increases maximum MP by 25%
    • Level 4: Increases maximum MP by 30%
  • jxccfy.png Ability Prayer:
    • Level 1: Increases healing by 6%
    • Level 2: Increases healing by 8%
  • eayedv.png Ability Resist Shock:
    • Level 1: Increases resistance to stun attacks by 15%
    • Level 2: Increases resistance to stun attacks by 20%
  • uciv90.png Ability Bless Shield:
    • Level 1: Increases Shield Block Chance by 10%
    • Level 2: Increases Shield Block Chance by 15%
    • Level 3: Increases Shield Block Chance by 20%
  • jytqc1.png Ability Advanced Block:
    • Level 1: Increases Shield Defense Power by 15%
    • Level 2: Increases Shield Defense Power by 20%
  • he1ez1.png Ability Decrease Weight:
    • Level 1: Increases maximum weight by 3000
    • Level 2: Increases maximum weight by 5000
    • Level 3: Increases maximum weight by 9000
    • Level 4: Increases maximum weight by 12000
  • d50muq.png Ability Protection:
    • Level 1: Increases physical and magical defense by 3%
    • Level 2: Increases physical and magical defense by 5%
  • iklvwk.png Ability Persistence:
    • Level 1: Increases resistance to burn attacks by 3%
    • Level 2: Increases resistance to burn attacks by 5%
    • Level 3: Increases resistance to burn attacks by 7%
    • Level 4: Increases resistance to burn attacks by 10%

gltfp8.png

  • 31lp04.png Ability Might:
    • Level 1: Increases physical attack by 8% and skill power 6%
    • Level 2: Increases physical attack by 12% and skill power 8%
    • Level 3: Increases physical attack by 15% and skill power 12%
    • Level 4: Increases physical attack by 20% and skill power 15%
  • vrk9bj.png Ability Haste:
    • Level 1: Increases Attack Speed by 20%
    • Level 2: Increases Attack Speed by 33%
  • iw5b3c.png Ability Focus:
    • Level 1: Increases P. Crit. Attacks by 50% and the accuracy of dagger skills on 9%
    • Level 2: Increases P. Crit. Attacks by 75% and the accuracy of dagger skills on 12%
    • Level 3: Increases P. Crit. Attacks by 100% and the accuracy of dagger skills on 15%
  • ob6g2u.png Ability Death Whisper:
    • Level 1: Increases the power of physical critical attacks by 25%
    • Level 2: Increases the power of physical critical attacks by 35%
  • j90dps.png Ability Vampiric Rage:
    • Level 1: Absorbs 3% HP of damage inflicted on the enemy
    • Level 2: Absorbs 4% HP of damage inflicted on the enemy
    • Level 3: Absorbs 5% HP of damage inflicted on the enemy
  • 0kua2a.png Ability Guidance:
    • Level 1: Increases Accuracy by 2
    • Level 2: Increases Accuracy by 3
  • v9saf5.png Ability Agility:
    • Level 1: Increases Evasion by 2
    • Level 2: Increases Evasion by 3
  • zpothn.png Ability Physical Strength:
    • Level 1: Increases physical attack and physical attack speed by 3%
    • Level 2: Increases physical attack and physical attack speed by 5%

c2wpru.png

  • n4a6lm.png Ability Empower:
    • Level 1: Increases magic attack by 45%
    • Level 2: Increases magic attack by 55%
    • Level 3: Increases magic attack by 65%
  • e6kwmi.png Ability Acumen:
    • Level 1: Increases Casting Speed by 15%
    • Level 2: Increases Casting Speed by 23%
    • Level 3: Increases Casting Speed by 30%
  • hcxmjq.png Ability Wild Magic:
    • Level 1: Increases chance of critical attack with magic by 75%
    • Level 2: Increases chance of critical attack with magic by 100%
  • fesg4h.png Ability Concentration:
    • Level 1: Reduces chance of interrupting spells by 18%
    • Level 2: Reduces chance of interrupting spells by 25%
    • Level 3: Reduces chance of interrupting spells by 36%
  • qj72gz.png Ability Clarity:
    • Level 1: Decreases MP consumption of physical skills by 7%, magic skills by 3%, songs / dances by 7%
    • Level 2: Decreases MP consumption of physical skills by 10%, magic skills by 4%, songs / dances by 10%
  • 5h7jw2.png Ability Recovery:
    • Level 1: Increases MP recovery by 1.5 while walking
    • Level 2: Increases MP recovery by 1.9 while walking
    • Level 3: Increases MP recovery by 2.3 while walking
    • Level 4: Increases MP recovery by 2.7 while walking
  • xcbwym.png Ability Divine:
    • Level 1: Increases power of healing magic by 16
    • Level 2: Increases power of healing magic by 32
    • Level 3: Increases power of healing magic by 48
    • Level 4: Increases power of healing magic by 64
  • y4uti8.png Ability Magical Strength:
    • Level 1: Increases magical attack and casting speed by 3%
    • Level 2: Increases magical attack and casting speed by 5%

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Changed parameters of old and new items

8.png

  • b54e32.png Pailaka Belt
    • Reward Pailaka Devil's Isle. When equipped, increases defense against monsters by 10%.
  • 0stg9o.png Pailaka Shirt 
    • Reward Pailaka Varka Silenos. Increases Max CP by 382 when equipped.
  • nyxpzi.png Necklace of Phantom 
    • Max. MP +66. Increases Resistance to Mental Attacks by 20%, Success rate of Mental Attacks by 20%.
  • wtgfbs.png Ring of Phantom
    • Max. MP +34. Increases Resistance to Poison by 20%, Chance of to poison attacks by 20%. If two rings are equipped, then effect will be applied only from one of them.
  • g1kg3l.png Earring of Phantom
    • Max. MP +50. Increases Resistance to Bleeding by 20%, Chance of to bleeding attacks by 20%. If two earrings are equipped, effect will only apply to one of them.
  • on26r1.jpg Belt of Insolence
    • When put on, it increases the capacity by 7000 units.
  • tiezkm.jpg T-shirt of Insolence.
    • Increases Max MP by 276 when equipped.
  • 70ibuy.jpg Necklace of Insolence I
    • Max. MP +33.
  • 70ibuy.jpg Necklace of Insolence II
    • Max. MP +33. Increases Resistance to Hold by 15%, Chance to hold attacks by 15%.
  • 70ibuy.jpg Necklace of Insolence III.
    • Max. MP +42. Increases Resistance to Hold by 15%, Chance to hold attacks by 15%. Reduces cooldown for physical and the magician skills by 3%.
  • kyiw20.jpg Ring of Insolence I
    • Max MP +17
  • kyiw20.jpg Ring of Insolence Il
    • Max. MP +17. Increases Accuracy by 2 points.
  • kyiw20.jpg Ring of Insolence III
    • Max. MP +21. Increases Accuracy by 2 points, P. and Mage. attacks by 3%.
  • f2s561.png Freya's Necklace
    • Max. MP +50 . Increases MP regeneration by 0.83 units, Healing efficiency by 15%, Resistance from bleeding, sleep and mental attacks by 35%, from paralyzing and stun attacks by 25%, to water attacks by 5%. Decreases Consumption and cooldown of Phys. and magician skills by 5%. Reflects 4% of damage taken by normal melee attack.
  • j5c1x7.png Blessed Freya's Necklace
    • Max. MP +100. Increases MP regeneration by 1.26 units, Healing efficiency by 15%, Resistance from bleeding, sleep and mental attacks by 35%, from paralyzing and stun attacks by 25%, to water types of attacks by 5%, Chance to pass bleeding, sleep and mental attacks by 35%, paralyzing and stun attacks by 25%. Decreases Consumption and cooldown of Phys. and magician skills by 6%. Reflects 5% of damage taken by normal melee attack.
  • vfn2aj.jpg Ice Queen's Tiara
    • Hat of the Snow Queen Freya. Fits well with Freya's cloak. Requires 2 headgear slots.
    ui1e16.png Blessed Zaken's Earring
    • Max. MP +37. Increases resistance to Bleeding / Stun / Mental attacks by 30%, Chance of passing Bleeding / Stun / Mental attacks by 30%, Healing efficiency by 15%, and also absorbs 4% of HP of melee damage inflicted on enemy with normal attack. If character puts on two of these earrings, then effect will appear on only one of them, and when worn together with regular Zaken's earring, only  effects of Blessed Zaken's Earring will be applied.
    2txqde.png Blessed Ring of Baium
    • Max. MP +21. Increases resistance to Hold and Paralysis by 30%, Chance to pass Hold and Paralyze attacks by 30%, Accuracy by 4 units, Chance to evade P. and Mage. skills by 5%, P. Crit. damage by 16%, P. and Mage. attacks by 5%. If character puts on two of these rings, then effect will appear only on one of them, and when worn together with usual Baium ring, only the effects of the Blessed Baium ring will be applied.
    xnwuc6.png Blessed Ring of Queen Ant
    • Max. MP +21. Increases resistance to Poison and Hold by 30%, Chance of passing Poison and Hold attacks by 30%, Accuracy and Evasion by 3 units, Power of Crit. damage by 16%. If character puts on two of these rings, then effect will appear on only one of them, and when worn together with regular Queen Ant ring, only effects of Blessed Queen Ant's Ring will be applied.
  • Synthesis blank stone
    • Stone for simple synthesis of things.
    • Added to Grocery Store.

9.png

  • 5q3a3f.png Cloak of Castle's Guard:
    • Reduced defense to 15.
    • Added effect: Increases physical and magical defense by 3%.
  • a73qxx.pngyg15qe.pngmg77er.png271e72.pngugq8jx.png Avadon Heavy set:
    • Bonus to magic defense has been changed from 7% to 10%.
  • a73qxx.pngykgi1v.pngvf13sx.png85xd5a.png Avadon Leather set:
    • Bonus to magic defense has been changed from 7% to 10%.
    • Added bonus: + 1DEX -1CON,
  • w1rbp2.pngvag5z0.pngndt3dh.pngs47dnc.pngyhy9r4.png Zubei’s Leather set:
    • Added effect of dodging physical and magical skills 10%.
  • a73qxx.pngomvg83.pngjibr5g.pngzpzy10.png Blue Wolf Leather set:
    • Set bonus changed: MEN +3, INT -3, Phys and M. Defense + 7.5%, Cast. speed + 15%, MP consumption of skills -10%.
    • Changed Masterwork Helmet bonus: Masterwork item that increases P. and M. Defense by 2.32%, Cast. speed by 3.2%, MP consumption of skills -1.8%.
    • Changed Masterwork Bonus of Gloves: Masterwork item that increases P. and M. Defense by 1.88%, Cast. speed by 2.9%, MP consumption of skills -1.1%.
    • Changed Masterwork Bonus of Boots: Masterwork item that increases P. and M. Defense by 1.88%, Cast. speed by 2.9%, MP consumption of skills -1.1%.
  • a73qxx.pngtr69x7.pngox4iq4.pngncztda.pngf8ecrf.png Blue Wolf Robe set:
    • Set bonus changed: INT -2, MEN -1, WIT +3; Max. MP +356, P. and M. Defense + 8.6%, MP Recovery + 9.26%
    • Changed Masterwork Helmet bonus: Masterwork Item, Increases Max. MP by 81, P. and M. Defense + 1.6% and MP recovery rate by 2.25%.
    • Changed Masterwork Bonus of Pants: Masterwork Item that increases Max. MP by 115, P. and M. Defense + 2.1% and MP recovery rate by 3.75%.
    • Changed Masterwork Bonus of Gloves: Masterwork item that increases Max. MP 54, P. and M. Defense + 0.9% and MP recovery rate by 2.33%.
    • Changed Masterwork Bonus of Boots: Masterwork item that increases Max. MP 54, P. and M. Defense + 0.9% and MP recovery rate by 2.33%.
  • a73qxx.png4472al.pngy7zh3n.pngi3m0tg.png Doom Heavy set:
    • Set bonus changed: STR -3, CON +3; Max. HP +370, P. and M. def+9%, lung capacity +200, weight limit +6826. With Shield: Shield Defense + 35%.
    • Changed Masterwork Helmet bonus: rare item that increases Max. HP by 97 and P. and Mage. Defense by 2.1%.
    • Changed Masterwork Bonus of Gloves: are item that increases Max. HP by 63 and P. and Mage. Defense by 1.48%.
    • Changed Masterwork Bonus of Boots: are item that increases Max. HP by 63 and P. and Mage. Defense by 1.48%.
  • a73qxx.pngfdmeek.pngrjor5n.png9rcg65.pngoffe4i.png Doom Magic set:
    • Set bonus changed: INT -3, MEN +1, WIT +2; Speed +7, Cast speed + 10%, recharge time -7%.
    • Changed Masterwork Helmet bonus: Masterwork Item that increases Speed by 1.75, Cast. Speed. by 1.32% and reduces cooldown of skills by 1.17%.
    • Changed Masterwork Bonus of Pants: Masterwork Item that increases Speed by 1.92, Cast. Speed. by 1.68% and reduces cooldown of skills by 1.47%.
    • Changed Masterwork Bonus of Gloves: Masterwork Item that increases Speed by 0.91, Cast. Speed. by 0.86% and reduces cooldown of skills by 0.45%.
    • Changed Masterwork Bonus of Boots: Masterwork Item that increases Speed by 0.91, Cast. Speed. by 0.86% and reduces cooldown of skills by 0.45%.
  • a73qxx.pngqrirod.png0o6cyv.pngk2l5go.png Avadon Robe set:
    • Set bonus changed: Phys. Defense + 5%, Cast. speed Attacks + 15%, Mental Attack Resistance + 30%.
    • Changed Masterwork Helmet bonus: rare item that increases P. Def. by 2.75% and cast. speed by 3.95%, Resistance to Mental attacks + 9%.
    • Changed Masterwork Bonus of Gloves: rare item that increases P. Def. by 1.55% and cast. speed by 2.85%, Resistance to Mental attacks + 5%.
    • Changed Masterwork Bonus of Boots: rare item that increases P. Def. by 1.55% and cast. speed by 2.85%, Resistance to Mental attacks + 5%.
  • a73qxx.png6z2czz.pngjvu43c.pngqdb58p.png Nightmare Robe set:
    • Set bonus changed: INT +3, MEN -3; M.atk. +17%, Magic crit. attack +50%, Speed of MP recovery + 15%, skill recharge time -10%, sleep / hold protection + 70%.
    w1rbp2.pngetlcf7.png80zklq.pngd94r1d.png8wxynw.png Dark Crystal Heavy set:
    • Set bonus changed: STR -2, CON +2; HP +450, Healing efficiency + 15%, Speed of HP recovery + 20%, paralysis protection + 50%. With Shield: Shield Block Strength + 35%.
    • Changed Masterwork Helmet bonus: Masterwork Item that increases HP by 110, healing power by 2.76%, paralysis resistance by 7.5%.
    • Changed Masterwork Bonus of Pants: Masterwork Item that increases HP by 160, healing power by 3.56%, paralysis resistance by 12.5%.
    • Changed Masterwork Bonus of Gloves: Masterwork Item that increases HP by 80, healing power by 1.91%, paralysis resistance by 5%.
    • Changed Masterwork Bonus of Boots: Masterwork Item that increases HP by 80, healing power by 1.91%, paralysis resistance by 5%.
    • Changed Masterwork Bonus of Shield: Rare item, increases HP by 170, healing power by 4.1%, paralysis resistance by 14.9%.
  • w1rbp2.png759hn3.pngcp9z9z.pngnd46ba.png Dark Crystal Robe set:
    • Set bonus changed: Reduced bonus to P. Defense from 8% to 4%.
  • a73qxx.pngj0faqk.png7rjt06.pnghokph7.png Majestic Leather set:
    • Set bonus changed: DEX +2 CON -2, Max. MP +300, P. attack when using bow + 10%, Archery range +25 units, Stun resistance + 50%, Weight limit +5759.
    • Changed Masterwork Helmet bonus: Rare item that increases P. attack when using bow by 2.25%, Archery range +15 units, Max. MP by 60, load capacity by 1440 and stun resistance by 14%.
    • Changed Masterwork Bonus of Gloves: Rare item that increases P. attack when using bow by 1.45%, Archery range +5 units, Max. MP by 30, load capacity by 960, and stun resistance by 9.7%.
    • Changed Masterwork Bonus of Boots: Rare item that increases P. attack when using bow by 1.45%, Archery range +5 units, Max. MP by 30, load capacity by 960, and stun resistance by 9.7%.
  • a73qxx.png8bdsno.pngfqrzen.pngpah100.png Majestic Plate set:
    • STR +2, CON -2, P. attack +7%, Accuracy +4, Stun Resistance +50%.
  • 4e4qmt.pngqrfk8o.pngoj4pq1.pngyq6krn.png Major Arcana set:
    • Set bonus changed: Increased bonus to sleep / hold and mental attacks from 10% to 35%.
    • Changed Masterwork Helmet bonus: Rare item that increases M. Atk. by 1.74%, speed by 2.05, chance of canceling magic -13, load capacity by 1440 and stun resistance by 12.5%.
    • Changed Masterwork Bonus of Gloves: Rare item that increases M. Atk. by 0.91%, speed by 1.37, chance of canceling magic -8, carrying capacity by 960 and stun resistance by 8.3%.
    • Changed Masterwork Bonus of Boots: Rare item that increases M. Atk. by 0.91%, speed by 1.37, chance of canceling magic -8, carrying capacity by 960 and stun resistance by 8.3%.
  • a73qxx.pngnppn8i.pngx6lm2a.pngb5se6z.png Draconic Leather set:
    • Set bonus changed: STR +1, DEX +1, CON -2, Accuracy +3, P. attack and Atack speed +6%, Hold resistance + 30%, Weight limit +5759.
    • Changed Masterwork Helmet bonus: Rare item that increases Accuracy by 0.7, P. Atk. and Atk. Speed. by 1.86%, Resistance to hold by 15% and load capacity by 1440.
    • Changed Masterwork Bonus of Gloves: Rare item that increases Accuracy by 0.35, P. Atk. and Atk. Speed. by 1.12%, Resistance to hold by 6% and weight capacity by 960.
    • Changed Masterwork Bonus of Boots: Rare item that increases Accuracy by 0.35, P. Atk. and Atk. Speed. by 1.12%, Resistance to hold by 6% and weight capacity by 960.
  • w1rbp2.pngf7fq4t.pnghv6hnb.pnglbnbp1.pngfodwdy.png Apostate Heavy set:
    • Set bonus changed: STR +2, CON -2; M.def. +10%, heal power +20%, reduction of MP consumption of physical skills and songs / dances -10%, Debuff Resistance + 30%.
    • Changed Masterwork Helmet bonus: Rare Item that increases Heal Power + 3.6%, M. Defense + 1.4%, MP consumption of physical skills and songs / dances -1.3%, Debuff resistance + 9%.
    • Changed Masterwork Bonus of Pants: Rare Item that increases Heal Power+ 5.1%, M. Defense + 1.9%, MP consumption for physical skills and songs / dances -1.5%, Debuff resistance + 12%.
    • Changed Masterwork Bonus of Gloves: Rare Item that increases Heal Power + 2.2%, M. Defense + 0.8%, MP consumption for physical skills and songs / dances -0.6%, Debuff resistance + 5%.
    • Changed Masterwork Bonus of Boots: Rare Item that increases Heal Power + 2.2%, M. Defense + 0.8%, MP consumption for physical skills and songs / dances -0.6%, Debuff resistance + 5%.
  • a73qxx.pngiyfjdr.pngk8u4aw.png1ukk4t.png1khjct.png Assassins’s Leather set:
    • Set bonus changed: STR -2, DEX +2; Crit. Dmg from back +15%, Decreases MP consumption of skills -10%, Debuff Resistance +25%, Increases Evasion by 6 if HP is less 60%.
    • Changed Masterwork Helmet bonus: Rare Item that Increases Crit. damage from back by 0.9%, Debuff resistance by 7%, Evasion by 0.8, Decreases MP consumption of skills by 1.8%.
    • Changed Masterwork Bonus of Pants: Rare Item that Increases Crit. damage from back by 1.3%, Debuff resistance by 9%, Evasion by 1.1, Decreases MP consumption of skills by 2.3%.
    • Changed Masterwork Bonus of Gloves: Rare Item that Increases Crit. damage from back by 0.4%, Debuff resistance by 5%, Evasion by 0.6, Decreases MP consumption of skills by 1.2%.
    • Changed Masterwork Bonus of Boots: Rare Item that Increases Crit. damage from back by 0.4%, Debuff resistance by 5%, Evasion by 0.6, Decreases MP consumption of skills by 1.2%.
  • 4e4qmt.pngrj8ssb.pngmta5b5.png394v0f.pngm8vyn9.png Tribal Robe set:
    • Set bonus changed: INT -3, MEN -1, WIT +4; P./M. Def. +8%, cooldown of magic skills -7%, reduction of MP consumption of magic skills -10%, increases resistance to negative effects by 30%.
    • Changed Masterwork Helmet bonus: Rare Item that Increases P. and M. Defense by 1.27%, Resistance to debuffs by 9.8%, Decreases MP consumption of magic. skills by 2.3%, magic cooldown by 1.05%.
    • Changed Masterwork Bonus of Pants: Rare Item that Increases P. and M. Defense by 1.81%, Resistance to debuffs by 12.4%, Decreases MP consumption of magic. skills by 2.9%, magic cooldown by 1.27%.
    • Changed Masterwork Bonus of Gloves: Rare Item that Increases P. and M. Defense by 0.72%, Resistance to debuffs by 6.1%, Decreases MP consumption of magic. skills by 1.15%, magic cooldown by 0.47%.
    • Changed Masterwork Bonus of Boots: Rare Item that Increases P. and M. Defense by 0.72%, Resistance to debuffs by 6.1%, Decreases MP consumption of magic. skills by 1.15%, magic cooldown by 0.47%.
    flin27.png Agathion Seal Bracelet - Fortress
    • Now a temporary item.
    • Added skill  Agathion's Vitality Recovery.
  • flin27.png Agathion Seal Bracelet - Castles
    • Now a temporary item.
    • Added skill  Agathion's Vitality Recovery.
  • 1z0nxm.png Vitality Suspending Potion 12 hour Stops vitality consumption. Cooldown 60 minutes.
    • Item is not transferable.
  • zfbq56.png Vitality Replenishing Potion 12 hour Adds 13000 Energy points. Cooldown 60 minutes.
    • Item is not transferable.
  • flin27.png Agathion Seal Bracelet - Spoil
    • Have skills Agathation's Spoil and Agathation's Sweeper.
    • Temporary item: 6 hours \ 1 day \ 7 days.

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General server changes

  • Changed respawn of Raid Bosses, respawn occurs twice per day, if RB is not killed within 4 hours, they despawn. Spawn and despawn are accompanied by corresponding announcements:
    • 7:00 morning spawn.
    • 20:00 evening spawn.
  • Schedule of public events has been updated, now all server events are held in a two-week cycle:
    Спойлер

    1 Week:

    • Monday
      • Spawn Raid Bosses: 07:00
      • 7 seals : 18:00
      • Spawn Raid Bosses: 19:00
      • Dark Invasion [75]: 19:00
      • Ant Queen: 19:00 - 19:30
      • Fights 3х3: 20:00 - 22:00
    • Tuesday
      • Spawn Raid Bosses: 07:00
      • Spawn Raid Bosses: 19:00
      • Dark Invasion [75]: 19:00
      • Fights 3х3: 20:00 - 22:00
      • Baium: 20:00 - 22:00
    • Wednesday
      • Spawn Raid Bosses: 07:00
      • Spawn Raid Bosses: 19:00
      • Dark Invasion [75]: 19:00
      • Fights 3х3: 20:00 - 22:00
      • Frintezza: 20:00 - 21:00
    • Thursday
      • Spawn Raid Bosses: 07:00
      • Spawn Raid Bosses: 19:00
      • Dark Invasion [75]: 19:00
      • Ant Queen: 19:00 - 19:30
      • Fights 3х3: 20:00 - 22:00
      • Orfen: 21:00
    • Friday
      • Spawn Raid Bosses: 07:00
      • Spawn Raid Bosses: 19:00
      • Dark Invasion [75]: 19:00
      • Fights 3х3: 20:00 - 22:00
      • Valakas: 21:00
    • Saturday
      • Spawn Raid Bosses: 07:00
      • Night Zaken: 16:00
      • Dark Invasion [80]: 17:00
      • Spawn Raid Bosses: 19:00
      • Grand Olympiad: 18:00 - 23:55
    • Sunday
      • Spawn Raid Bosses: 07:00
      • Dark Invasion [80]: 17:00
      • Spawn Raid Bosses: 19:00
      • Grand Olympiad: 18:00 - 23:55

    2 week:

    • Monday
      • Spawn Raid Bosses: 07:00
      • 7 seals: 18:00
      • Spawn Raid Bosses: 19:00
      • Dark Invasion [75]: 19:00
      • Ant Queen: 19:00 - 19:30
      • Fights 3х3: 20:00 - 22:00
    • Tuesday
      • Spawn Raid Bosses: 07:00
      • Spawn Raid Bosses: 19:00
      • Dark Invasion [75]: 19:00
      • Fights 3х3: 20:00 - 22:00
      • Baium: 20:00 - 22:00
    • Wednesday
      • Spawn Raid Bosses: 07:00
      • Spawn Raid Bosses: 19:00
      • Dark Invasion [75]: 19:00
      • Frintezza: 20:00 - 21:00
      • Fights 3х3: 20:00 - 22:00
    • Thursday
      • Spawn Raid Bosses: 07:00
      • Spawn Raid Bosses: 19:00
      • Dark Invasion [75]: 19:00
      • Ant Queen: 19:00 - 19:30
      • Fights 3х3: 20:00 - 22:00
      • Freya: 21:00
    • Friday
      • Spawn Raid Bosses: 07:00
      • Spawn Raid Bosses: 19:00
      • Dark Invasion [75]: 19:00
      • Antharas: 20:00 - 21:00
      • Fights 3х3: 20:00 - 22:00
    • Saturday
      • Spawn Raid Bosses: 07:00
      • Night Zaken: 16:00
      • Dark Invasion [80]: 17:00
      • Spawn Raid Bosses: 19:00
      • Territory Wars: 20:00 - 22:00
    • Sunday
      • Spawn Raid Bosses: 07:00
      • Sieges: 15:00 - 17:00
      • Dark Invasion [80]: 17:00
      • Spawn Raid Bosses: 19:00
      • Sieges: 19:00 - 21:00

    * Each server will have its own schedule of events, example is for informational purposes only.

  • Reduced maximum possible magic critical attack chance. Now it is 50%
  • Vampic rage works on HF, then more mobs are attacked, the less HP is absorbed from each next one.
  • Added ability to cancel buffs on Olympiad using ALT + CLICK.
  • Added ability to critical attack with the skill restoring HP, multiplier x2
  • Changed maximum chance of dodging skills, now it is 80%.
  • Changed formula for calculating accuracy of character hit depending on difference between Accuracy \ Evasion.
  • Increased radius of group, now it is 1100 units (Gaining experience, adena, etc.)
  • Disabled autoloot.
  • Reduced HP bonus from enchanting armor.
  • Reduced bonus to enchanted weapons, armor and jewelry when sharpening +4 and above.
  • Duration of auto macro is 30 minutes. At last minute of use, timer appears. Auto macros are prohibited from being used in combat.
  • Fixed Epic Bosses respawning and killing announcements.
  • Added flag when dealing damage to Raid Boss.
  • Changed reward for passing Labyrinth of all levels:
    • 1z0nxm.png Vitality Suspending Potion х1
    • flin27.png 6 hours autoloot х1
    • vz1fac.png Territory Badge х1
  • Reduced cost of items in Territory Wars store.
  • Added resistance to lifesteal for Raid Bosses.
  • Monster stats have been changed to reflect server changes.
  • Parameters of weapons, armor and jewelry have been reworked in accordance with server changes.
  • Reduced respawn times of normal and quest monsters at levels <40.
  • NPC Slaski has been added to Giran, which grants aura of accelerated recovery and does not prohibit opening workshop.
  • Reworked and added buffer in CH and Castles:
    Спойлер

    1 level

    • Price: 1250000 Adena  per week
    • Available
      • Mage and warrior buff sets.

    2 level

    • Price: 2500000 Adena  per week
    • Available
      • Mage and warrior buff sets.
      • List of buffs for characters and pets.

    3 level

    • Price: 5000000 adena per week
    • Available
      • Mage and warrior buff sets.
      • List of buffs for characters and pets.
      • Recording profiles and resetting buffs.

     

  • Updated logic and animations for monsters in Pagan Temple.
  • Added multi-attack to two-handed swords and blunts.
  • Additional passive skill that increases Critical Damage by 15% has been added to Blunts.
  • Added new stats to slow bows:
    • Reduced base crit from 12 to 10.
    • Increased accuracy.
    • Added passive skill that increases Critical Damage by 10%.
  • Bonuses from Premium account changed:
    • Increases Exp received by 25%.
    • Increases received SP by 25%.
    • Increases Drop received by 25%.
    • Increases Spoil received by 25%.
    • Increases Adena received by 25%.

 

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Epic Boss Freya, Epic Jewelry Upgrade, etc

11.png

Added new epic Boss Freya:

  • Instance opens on second Thursday of two-week cycle at 21:00.
  • Input is only available for one command channel.
  • Added pvp zone at entrance:
    Спойлер

    GgH5iOS.png

  • Added enchant SA 11-13 level.
  • Farm epic boss
    Спойлер

    Detailed information about farming mechanics of this boss can be found in topic: Farm Freya

     

12.png

  • Now it is an instance in 3 variations, depending on level and strength.
  • Available for visiting by groups of characters.
  • Login via NPC Pathfinder Worker:
    • Daytime Zaken:
      • Level: 65.
      • Available to visit: Monday, Wednesday, Friday.
      • Required character levels: 60-70.
      • Farming mechanics: search with barrels.
    • Hard Zaken:
      • Level: 76.
      • Available to visit: Monday, Wednesday, Friday.
      • Required character levels: 70-80.
      • Farming mechanics: search with barrels.
    • Night Zaken:
      • Level: 78.
      • Available to visit: every Saturday at 16:00.
      • Required character levels: 70-80.
      • Farm mechanics: classic, with mobs.

Epic boss farming:

Спойлер

Detailed information about farming mechanics of this boss can be found in topic:  Zaken Farm

10.png

Спойлер

Information is being specified :ph34r:

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Skill changes

Humans

 

human_dreadnought.png Dreadnought

 
  • slgngo.png Monster Hunter 
    • Duration increased from 300 to 3600 seconds.
    • Level 3 skill removed from learning.
  • t7kcr9.png Dread Pool: It spreads energy of fear around. Decreases Speed of enemies by 33%, P. defense by 15%, evasion by 10 and force back in fear for 5 seconds.
    • Learn level 79.
    • Cost SP 80000000 SP.
    • Base casting 1.3 sec.
    • Base cooldown 180 sec.
    • Base chance 70%.
    • Types for enchant:
      • Chance
        • +1 to chance of passing for every 2 enchants
      • Recycle
        • -1 recharge time for each enchant

 

 

Human_duelist.png Duelist

 
  • slgngo.png Monster Hunter 
    • Duration increased from 300 to 3600 seconds.
  • 21adaf.png Maximum Sonic Focus: Instantly increases amount of energy to maximum.
    • Learn level  79.
    • Cost SP 80000000 SP.
    • Base casting 1.5 sec.
    • Base cooldown 600 sec.

 

Human_phoenix_knight.png Phoenix Knight

 
  • slgngo.png Monster Hunter 
    • Duration increased from 300 to 3600 seconds.
  • cjfaa1.png Shield of Faith
    • Base casting 2 sec.
    • Base cooldown 1200 sec.
    • Buff time 10 sec.
    • 3 levels of learn available:
      • 1 level: For 10 seconds, Increases P. Defense by 1000, M. Defense by 800, Debuff Resistance by 30% for all party members.
        • Learn level 62.
        • Cost SP 310000 SP.
      • 2 level: For 10 seconds, Increases P. Defense by 1250, M. Defense by 1000, resistance to negative effects by 40% for all party members. Also, character takes 50% damage instead of group members. Requires shield. Requires being in group.
        • Learn level 68.
        • Cost SP 640000 SP.
      • 3 level: For 10 seconds, Increases P. Defense by 1500, M. Defense by 1200, resistance to debuffs by 50% for all party members. Also, character takes 50% damage instead of group members. Requires a shield. Requires being in group. 
        • Learn level 74.
        • Cost SP 1530000 SP.
    • Types for enchant:
      • Cost
        • -1 MP for each 2 enchants
      • Recycle
        • -10 sec of cooldown
      • Power
        • +10 for defence on each enchant

 

Human_hell_knight.png Hell Knight

 
  • slgngo.png Monster Hunter 
    • Duration increased from 300 to 3600 seconds.
  • cjfaa1.png Shield of Faith
    • Base casting 2 sec.
    • Base cooldown 1200 sec.
    • Buff time 10 sec.
    • 3 levels of learn available:
      • 1 level: For 10 seconds, Increases P. Defense by 1000, M. Defense by 800, Debuff Resistance by 30% for all party members.
        • Learn level 62.
        • Cost SP 310000 SP.
      • 2 level: For 10 seconds, Increases P. Defense by 1250, M. Defense by 1000, resistance to negative effects by 40% for all party members. Also, character takes 50% damage instead of group members. Requires shield. Requires being in group.
        • Learn level 68.
        • Cost SP 640000 SP.
      • 3 level: For 10 seconds, Increases P. Defense by 1500, M. Defense by 1200, resistance to debuffs by 50% for all party members. Also, character takes 50% damage instead of group members. Requires a shield. Requires being in group. 
        • Learn level 74.
        • Cost SP 1530000 SP.
    • Types for enchant:
      • Cost
        • -1 MP for each 2 enchants
      • Recycle
        • -10 sec of cooldown
      • Power
        • +10 for defence on each enchant
  • 5l6seu.png Sacrifice Barrier: Increases P. and M. defence of members in group. For 10 seconds, character takes 80% damage instead of marked group member. Cannot be used on yourself. Consumes 10 Spirit Ore.
    • Learn level 76.
    • Cost SP 10,000,000 SP.
    • Range 400 .
    • Base cast time 1.5 seconds.
    • Base cooldown 240 seconds.

 

 

human_adventurer.png Adventurer

 
  • slgngo.png Monster Hunter 
    • Duration increased from 300 to 3600 seconds.
    0ymezf.png Lethal Blow 
    • Half-kill chance set to 10%
    • Set Chance Lethal-kill 1%
  • s3y6j5.png Backstab 
    • Half-kill chance set to 5%
    • Set chance Lethal-kill 0.5%
  • wzgjv5.png Razor Rain: Blades rain down on ground, each with potential critical attack, causing you to bleed and haste reduced by 30%. Requires a dagger.
  • Base cast time 1.5 seconds.
  • Base cooldown 60 seconds.
  • Base chance 80%.
  • Time 15 seconds.
  • Radius of effect is 300 .
  • Number of targets attacked is from 5 to 17.
  • 5 levels of learn are available:
    • Level 1:
      • Learn level 58.
      • Cost to learn is 74000 SP.
      • Power 3136.
    • Level 2:
      • Learn level 62.
      • Cost of learning is 220,000 SP.
      • Power 3690.
    • Level 3:
      • Learn level 66.
      • Cost of learning is 320,000 SP.
      • Power 4275.
    • Level 4:
      • Learn level 70.
      • Cost to learn is 520,000 SP.
      • Power 4878.
    • Level 1:
      • Learn level 74.
      • Cost of learning is 930,000 SP.
      • Power 5479.
  • Enchant directions:
    • Power
      • + 1% to skill power for each enchant
    • Chance
      • +1 to chance for every 2 enchants
  • fizw5m.png Death Scare 
    • Chance of Half-kill in pvp is set to 10%.
    • Fixed chance Lethal-kill in pvp 1%
    • Set half-kill chance in pve to 50%.
    • Set pve Lethal-kill chance to 33%
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Cost
        • -1 MP for each enchant

 

 

Human_sagittarius.png Sagittarius

 
  • slgngo.png Monster Hunter 
    • Duration increased from 300 to 3600 seconds.
  • xv4xlz.png Hawk Eye 
    • Level 1: Decreases P. Def. by 5%. Increases chance for P. Crit. attacks by 25 and Accuracy by 6. Duration: 5 minutes.
    • Level 2: Decreases P. Def. by 5%. Increases chance for P. Crit. attacks by 35 and Accuracy by 8. Duration: 5 minutes.
    • Level 3: Decreases P. Def. by 5%. Increases chance for P. Crit. attacks by 50 and Accuracy by 10. Duration: 5 minutes.
  • i4hqup.png 
  • Stun shot
    • Added effect of knocking back character at distance of 100.
  • 2z10fs.png Tornado shot:  Powerful shot capable of knocking back target 600 range. Crit is possible. Over-hit is possible. Bow required.
    • Casting range 600 units.
    • Base cast time is 3 seconds.
    • Base cooldown time is 60 seconds.
    • Base chance 80% .
    • 5 levels of learn are available:
      • Level 1:
        • Learn level 58.
        • Power 3294.
        • Cost to learn is 74000 SP.
      • Level 2:
        • Learn level 62.
        • Power 3876.
        • Cost of learning is 220,000 SP.
      • Level 3:
        • Learn level 66.
        • Power 4490.
        • Cost of learning is 320,000 SP.
      • Level 4:
        • Learn level 70.
        • Power 5121.
        • Cost to learn is 520,000 SP.
      • Level 5:
        • Learn level 74.
        • Power 5755.
        • Cost of learning is 930,000 SP.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Chance
        • +1 to the chance of passing each enchant
      • Energy
        • +10 to knockback distance for each enchant
  • jpytnt.png Lethal shot 
    • Half-kill chance set to 5%
    • Set Chance Lethal-kill 3%
  • 5 pm56v.png Hamstring Shot.
    • Base cooldown time is 45 seconds.
    • Base chance 60%.
    • 5 levels of learn are available:
      • Level 1:
        • Learn level 58.
        • Power 2745.
        • Cost to learn is 74000 SP.
      • Level 2:
        • Learn level 62.
        • Power 3230.
        • Cost of learning is 220,000 SP.
      • Level 3:
        • Learn level 66.
        • Power 3741.
        • Cost of learning is 320,000 SP.
      • Level 4:
        • Learn level 70.
        • Power 4267.
        • Cost to learn is 520,000 SP.
      • Level 5:
        • Learn level 74.
        • Power 4799.
        • Cost of learning is 930,000 SP.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Chance
        • +1 to the chance of passing each enchant
  • tgzo43.png Multiple Shot
    • Base cooldown time is 60 seconds.
    • Base chance 40%.
    • Added effect of knocking back the target by 100 units.
    • 5 levels of learn are available:
      • Level 1:
        • Learn level 58.
        • Power 3294.
        • Cost to learn is 74000 SP.
      • Level 2:
        • Learn level 62.
        • Power 3876.
        • Cost of learning is 220,000 SP.
      • Level 3:
        • Learn level 66.
        • Power 4490.
        • Cost of learning is 320,000 SP.
      • Level 4:
        • Learn level 70.
        • Power 5121.
        • Cost to learn is 520,000 SP.
      • Level 5:
        • Learn level 74.
        • Power 5755.
        • Cost of learning is 930,000 SP.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Chance
        • +1 to the chance of passing each enchant
  • 8e6q6g.png Heavy Arrow Rain: Rains arrows at target and enemies around it, dealing additional damage.
    • Learn level 78.
    • Cost to learn is 32,000,000 SP.
    • Casting range 600 .
    • Base cast time is 5 seconds.
    • Base cooldown time is 90 seconds.
    • Additional damage radius 200.
    • Number of targets attacked is from 5 to 17.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Cost
        • -1 MP for each enchant
  • z9vb2e.png Seven arrow
    • Learn level 79.
    • Cost of learning is 80,000,000 SP.
    • Ability Power 9533.
    • Base cooldown time is 50 seconds.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Cost
        • -1 MP for each enchant

 

 

Human_archmage.png Archmage

 
  • 3b29la.png Arcane chaos 
    • Learn level 76.
    • Cost to learn 15,000,000 SP.
  • 6t1nyi.png Wisdom gain
    • Learn level 76.
    • Cost to learn 15,000,000 SP.
  • 10e0w3.png Arcane shield 
    • Learn level 77.
    • Cost to learn is 18,000,000 SP.
    • Amount of damage absorbed by the shield has been increased.
    • Reduced duration to 7 seconds.
  • kzbxb9.png Fire vortex
    • Base cooldoewn time is 60 seconds.
    • Base cast time 6 seconds.
    • Range of application is 900.
    • 5 levels of learn are available:
      • Level 1: Creates vortex of fire and deals 95 fire damage, reduces speed by 10%, attack speed by 30%, casting speed by 10%, fire resistance by 20%, and consumes 7 MP every second.
        • Learn level 58.
        • The cost of learning is 92000 SP.
      • Level 2: Creates a vortex of fire and deals 105 fire damage, reduces speed by 10%, attack speed by 30%, casting speed by 10%, fire resistance by 20%, and consumes 8 MP every second.
        • Learn level 62.
        • The cost of learning is 220,000 SP.
      • Level 3: Creates a vortex of fire and deals 115 fire damage, reduces speed by 10%, attack speed by 30%, casting speed by 10%, fire resistance by 20%, and consumes 9 MP every second.
        • Learn level 66.
        • The cost of learning is 320,000 SP.
      • Level 4: Creates a whirlwind of fire and deals 127 fire damage, reduces speed by 10%, attack speed by 30%, casting speed by 10%, fire resistance by 20%, and consumes 10 MP every second.
        • Learn level 70.
        • The cost to learn is 520,000 SP.
      • Level 5: Creates a vortex of fire and deals 140 fire damage, reduces speed by 10%, attack speed by 30%, casting speed by 10%, fire resistance by 20%, and consumes 12 MP every second.
        • Learn level 74.
        • The cost of learning is 930,000 SP.
    • Enchant directions:
      • Cost
        • -1 MP for each enchant
      • Chance
        • +1 to the chance for every 2 points
      • Power
        • +1 to skill power for every 2 points
  • 53dj1x.png Arcane power
    • Level 1: Increases magic attack by 15%, MP consumption of magic skills by 5%. Constantly consumes HP.
      • Learn level 60.
      • Cost of studying is 167000 SP.
    • Level 2: Increases magic attack by 30%, MP consumption of magic skills by 10%. Constantly consumes HP.
      • Learn level 74.
      • Cost of learning is 1150000 SP.

 

 

Human_arcana_lord.png Arcana Lord

Спойлер
  • vctpak.png Servitor Share
    • Removed Spell Force requirement to use.
  • j2rl4s.png Arcane agility
    • Level 1: Increases magic speed by 10%, MP consumption by 10%, reduces magic recharge by 5%. Constantly consumes HP.
      • Learn level 60.
      • Cost of studying is 167000 SP.
    • Level 2: Increases magic speed by 20%, MP consumption by 10%, reduces magic recharge by 10%. Constantly consumes HP
      • Learn level 74.
      • Cost of learning is 1150000 SP.
  • cd60r8.png Replace:  Swaps places with servant in sight.
    • Learn level 77.
    • Cost of learning is 1250000 SP.
    • Base cast time is 3 seconds.
    • Basic cooldown is 300 seconds.
    • Trigger range 600.
    • Enchant directions:
      • Cost
        • -1 MP for each enchant
      • Range
        • +3 to cast range for each enchant
  • tm3i8b.png Servitor Balance Life;  Equalizes character's HP and servant's HP.
    • Learn level 78.
    • Cost of studying is 21,340,000 SP.
    • Base cast time is 5 seconds.
    • Base cooldown time is 300 seconds.
    • Trigger range 600 .
    • Enchant directions: 
      • Coast
        • -1 MP for each enchant
      • Range
        • +3 to cast range for each enchant
  • 2bw9hi.png Summon Barrier:  At expense of servant's life, Master becomes invulnerable to any type of attack for 10 sec. Consumes 25 spirit ore. When attacked, effect disappears.
    • Learn level 76.
    • Cost of learning is 1250000 SP.
    • Base cast time is 3 seconds.
    • Base cooldown time 1200 seconds.
    • Lasts 10 seconds.
    • Enchant directions:
      • Cost
        • -1 MP for each enchant
  • 5sfmj4.png Summon storm cubic
    • Power increased by 20%.
    • No longer hits over obstacles.
  • zci1nr.png Summon mass storm cubic
    • Power increased by 20%.
    • No longer hits over obstacles.
  • ej508z.png Summon binding cubic
    • Reduced duration to 15 seconds.

 

Human_soultaker.png Soultaker

 
  • vctpak.png Servitor Share
    • Removed Spell Force requirement to use.
  • poyo4k.png Death Howl: Attacks nearby enemies, absorbing some of their HP, and pushes them away from the character. Power 143. Over-hit is possible.
    • Learn level 76.
    • Cost of studying is 8340000 SP.
    • Base cast time 6 seconds.
    • Base cooldown time is 400 seconds.
    • Base chance of passing 80%.
    • Radius of action is 300 .
    • Knockback range 200 .
    • Enchant directions:
      • Cost
        • -1 MP consumption for each enchant
      • Chance
        • +1 chance for every 2 points
      • Power
        • +1 to skill power for every 2 points
      • Drain
        • +1 to HP absorption for every 2 points
  • c1txzj.png Ultimate Body To Mind:  Absorbs 384 HP and recovers 400 MP.
    • Learn level 76.
    • Cost of studying is 8340000 SP.
    • Enchant directions:
      • Cost
        • Reduces HP consumption by 3 points per point
      • Power
        • Increases MP recovery by 2 units for each enchant
  • laf0xi.png Dark vortex
    • Base cooldown time is 60 seconds.
    • Base cast time 6 seconds.
    • Range of application is 900 .
    • 5 levels of study are available:
      • Level 1: Creates a whirlwind of darkness and inflicts in addition to the magic attack 88 dark magic damage, absorbing 50% damage in HP. Decreases resistance to dark magic by 30% and consumes 7 MP every second.
        • Learn level 58.
        • Cost of learning is 92000 SP.
      • Level 2: Creates a whirlwind of darkness and inflicts in addition to the magic attack 94 damage by dark magic, absorbing 50% damage in HP. Decreases resistance to dark magic by 30% and consumes 8 MP every second.
        • Learn level 62.
        • Cost of learning is 220,000 SP.
      • Level 3: Creates a whirlwind of darkness and inflicts in addition to the magic attack 99 damage with dark magic, absorbing 50% damage in HP. Decreases resistance to dark magic by 30% and consumes 9 MP every second.
        • Learn level 66.
        • Cost of learning is 320,000 SP.
      • Level 4: Creates a whirlwind of darkness and inflicts in addition to the magic attack 106 dark magic damage, absorbing 50% damage in HP. Decreases resistance to dark magic by 30% and consumes 10 MP every second.
        • Learn level 70.
        • Cost to learn is 520,000 SP.
      • Level 5: Creates a whirlwind of darkness and inflicts in addition to the magician. attack 111 dark damage, absorbing 50% damage in HP. Reduces Shadow Resistance by 30% and consumes 12 MP every second.
        • Learn level 74.
        • Cost of learning is 930,000 SP.
    • Enchant directions:
      • Cost
        • -1 MP for each enchant
      • Chance
        • +1 to the chance of passing for every 2 points
      • Power
        • +1 to skill power for every 2 points
      • Drain
        • +1 to absorption for every 2 points
  • yo2ti1.png Death siphon
    • Range of application is 900 units.
    • Base cast time is 4 seconds.
    • Base cooldown time is 30 seconds.
    • Base chance 70%.
    • There are 4 levels of study available:
      • Level 1: Within 10 sec. attacks an enemy and deals 16 damage every second. damage. 100% of the damage taken by the target is converted to HP.
        • Learn level 62.
        • Cost of learning is 220,000 SP.
      • Level 2: Within 10 sec. attacks an enemy and deals 19 damage every second. damage. 100% of the damage taken by the target is converted to HP.
        • Learn level 66.
        • Cost of learning is 320,000 SP.
      • Level 3: Within 10 sec. attacks an enemy and deals 22 damage every second. damage. 100% of the damage taken by the target is converted to HP.
        • Learn level 70.
        • Cost of studying is 2,520,000 SP.
      • Level 4: Within 10 sec. attacks an enemy and deals 25 damage every second. damage. 100% of the damage taken by the target is converted to HP.
        • Learn level 74.
        • Cost of learning is 930,000 SP.
    • Enchant directions:
      • Cost
        • -1 MP for each enchant
      • Chance
        • +1 to the chance of passing for every 2 points
      • Power
        • +1 to skill power for every 2 points
  • 53dj1x.png Arcane power
    • Level 1: Increases magic attack by 15%, MP consumption of magic skills by 5%. Constantly consumes HP.
      • Learn level 60.
      • Cost of learning is 167000 SP.
    • Level 2: Increases magic attack by 30%, MP consumption of magic skills by 10%. Constantly consumes HP.
      • Learn level 74.
      • Cost of learning is 1150000 SP.

 

 

 

 

 

 

Human_cardinal.png Cardinal

 
  • 31lp04.png Might
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
    • Level 3: Increases physical attack power by 10% and physical skill power by 6%.
  • 94ql8x.png Shield
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
    • Level 3: Increases physical defense by 10%.
  • cev89k.pngBody of avatar 
    • Level 1: Increases maximum HP by 10%.
    • Level 2: Increases maximum HP by 12%.
    • Level 3: Increases maximum HP by 14%.
    • Level 4: Increases maximum HP by 16%.
    • Level 5: Increases maximum HP by 18%.
    • Level 6: Increases maximum HP by 20%.
  • j7w3fz.png Wind walk
    • Level 1: Increases running speed by 9.
    • Level 2: Increases running speed by 12.
  • 59260c.png Arcane wisdom
    • Level 1: Decreases MP consumption by 20%, casting speed by 10%. Constantly consumes HP.
      • Learn level 60.
      • Cost of learning is 167000 SP.
    • Level 2: Decreases MP consumption by 30%, casting speed by 10%. Constantly consumes HP.
      • Learn level 74.
      • Cost of learning is 1150000 SP.

 

 

 

 

 

 

Human_hierophant.png Hierophant

 
  • 31lp04.png Might
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
    • Level 3: Increases physical attack power by 10% and physical skill power by 6%.
  • q48j5w.png Greater Might
    • Level 1: Increases physical attack power by 4% and physical skill power by 2%.
    • Level 2: Increases physical attack power by 5% and physical skill power by 3%.
    • Level 3: Increases physical attack power by 7% and physical skill power by 4%.
  • 94ql8x.png Shield
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
    • Level 3: Increases physical defense by 10%.
  • 2q39p0.png Greater shield
    • Level 1: Increases physical defense by 4%.
    • Level 2: Increases physical defense by 5%.
    • Level 3: Increases physical defense by 7%.
  • wiywen.png Magic barrier
    • Level 1: Increases magic defense by 12%.
    • Level 2: Increases magic defense by 15%.
    • Level 3: Increases magic defense by 20%.
  • 87yh7e.png Blessed body
    • Level 1: Increases maximum HP by 10%.
    • Level 2: Increases maximum HP by 12%.
    • Level 3: Increases maximum HP by 14%.
    • Level 4: Increases maximum HP by 16%.
    • Level 5: Increases maximum HP by 18%.
    • Level 6: Increases maximum HP by 20%.
  • vv0nio.png Blessed soul
    • Level 1: Increases maximum MP by 10%.
    • Level 2: Increases maximum MP by 12%.
    • Level 3: Increases maximum MP by 14%.
    • Level 4: Increases maximum MP by 16%.
    • Level 5: Increases maximum MP by 18%.
    • Level 6: Increases maximum MP by 20%.
  • j7w3fz.png Wind walk
    • Level 1: Increases speed by 9.
    • Level 2: Increases speed by 12.
  • xfwmv7.png Mental shield
    • Level 1: Increases resistance to sleep, hold and mental attacks by 20%.
    • Level 2: Increases resistance to sleep, hold and mental attacks by 25%.
    • Level 3: Increases resistance to sleep, hold and mental attacks by 30%.
    • Level 4: Increases resistance to sleep, hold and mental attacks by 35%.
  • 2zhgjc.png Regeneration
    • Level 1: Increases HP regeneration by 50%.
    • Level 2: Increases HP regeneration by 75%.
    • Level 3: Increases HP regeneration by 100%.
  • uciv90.png Bless shield
    • Level 1: Increases the chance of blocking with a shield by 20%.
    • Level 2: Increases the chance of blocking with a shield by 25%.
    • Level 3: Increases the chance of blocking with a shield by 30%.
    • Level 4: Increases the chance of blocking with a shield by 35%.
    • Level 5: Increases the chance of blocking with a shield by 40%.
    • Level 6: Increases the chance of blocking with a shield by 50%.
  • vrk9bj.png Haste
    • Level 1: Increases physical attack speed by 10%.
    • Level 2: Increases physical attack speed by 15%.
  • iw5b3c.png Focus
    • Level 1: Increases critical attack chance by 12% and dagger skill accuracy by 5%.
    • Level 2: Increases critical attack chance by 15% and dagger skill accuracy by 8%.
    • Level 3: Increases critical attack chance by 20% and dagger skill accuracy by 12%.
  • ob6g2u.png Death whisper
    • Level 1: Increases the power of critical attacks by 15%.
    • Level 2: Increases the power of critical attacks by 20%.
    • Level 3: Increases the power of critical attacks by 25%.
  • 0kua2a.png Guidance
    • Level 1: Increases accuracy by 1 point.
    • Level 2: Increases accuracy by 2 units.
    • Level 3: Increases accuracy by 3 points.
  • e6kwmi.png Acumen
    • Level 1: Increases casting speed by 12%.
    • Level 2: Increases casting speed by 15%.
    • Level 3: Increases casting speed by 20%.
  • l99tg0.png Prophecy of fire
    • Level 1: The Great Spirit of the Ancient Warrior is possessed by a party member and increases Max HP by 5%, HP Regeneration Rate by 15, Atk. speed. by 8%, P. Atk. and power of P. Skills by 4%, Crit. Damage by 15%, Accuracy by 1, attack range from a bow by 25, resistance to negative effects by 20%. Consumes 5 Spirit Ore. Action time: 5 min.
      • Learn level : 52
      • Research Cost: 89,000 SP
    • Level 2: The Great Spirit of the Ancient Warrior is possessed by a party member and increases Max HP by 7%, HP Regeneration Rate by 20, Atk. speed. by 10%, P. Atk. and power of P. Skills by 6%, Crit. Damage by 20%, Accuracy by 2, attack range from a bow by 35, resistance to negative effects by 15%. Consumes 5 Spirit Ore. Action time: 5 min
      • Learn level : 64
      • Research Cost : 250,000 SP
    • Level 3: The Great Spirit of the Ancient Warrior is possessed by a party member and increases Max HP by 10%, HP Regeneration Rate by 30, Atk. speed. by 12%, P. Atk. and power of P. Skills by 8%, Crit. Damage by 25%, Accuracy by 3, attack range from a bow by 50, resistance to negative effects by 20%. Consumes 5 Spirit Ore. Action time: 5 min.
      • Learn level: 74
      • Research Cost: 1,100,000 SP
    • Added enchant directions:
      • Time
      • Cost
  • 59260c.png Arcane wisdom
    • Level 1: Decreases MP consumption by 20%, casting speed by 10%. Constantly consumes HP.
      • Learn level 60.
      • Cost of studying is 167000 SP.
    • Level 2: Decreases MP consumption by 30%, casting speed by 10%. Constantly consumes HP.
      • Learn level 74.
      • Cost of learning is 1150000 SP.
  • iimpr4.png Elemental Protection
    • Level 1: Increases resistance to fire / water / wind / earth attacks by 10%.
      • Learn level 60.
      • Cost of studying is 231000 SP.
    • Level 2: Increases resistance to fire / water / wind / earth attacks by 15%.
      • Learn level 66.
      • Cost to learn is 440,000 SP.
    • Level 3: Increases resistance to fire / water / wind / earth attacks by 20%
      • Learn level 74.
      • Cost of studying is 1530000 SP.
  • evifix.png Oblivion
    • AOE targetless skill.
    • Cast time 4 seconds.
    • Base cooldown time is 120 seconds.
    • Radius of action is 250 .
    • Number of targets attacked is from 10 to 20.
    • There are 3 levels available for study:
      • Level 1: With a 40% chance, knocks down the target of all enemies around the character.
        • Learn level 52.
        • Cost of studying is 89000 SP.
      • Level 2: With a 60% chance, knocks down the target of all enemies around the character.
        • Learn level 60.
        • Cost of studying is 231000 SP.
      • Level 2: With a 80% chance, knocks down the target of all enemies around the character.
        • Learn level 68 .
        • Cost of learning is 640,000 SP.
    • Enchant directions:
      • Cost
        • Decreases by MP consumption every 2 points
      • Chance
        • +1 to the chance of passing for every 2 enchants
  • cjfaa1.png Dark devour
    • Casting range 600 .
    • Base cast time is 4 seconds.
    • Base cooldown time is 90 seconds.
    • Base chance 80%;
    • Lasts 30 seconds.
    • There are 3 levels available for study:
      • Level 1: Reduces the effectiveness of healing spells affecting the target by 30% .
        • Learn level 62.
        • Cost of studying is 310,000 SP.
      • Level 2: Reduces the effectiveness of healing spells affecting the target by 40%.
        • Learn level 68.
        • Cost of learning is 640,000 SP.
      • Level 3: Reduces the effectiveness of healing spells affecting the target by 50%.
        • Learn level 74.
        • Cost of studying is 1530000 SP.
    • Enchant directions:
      • Cost
        • -1 MP for each enchant
      • Chance
        • +1 to the chance of passing for every 2 points
      • Power
        • +1 to skill power for every 2 points
  • sw1fto.png Improved Combat: Increases physical attack and defense by 10%, power of physical skills by 6%.
    • Learn level 76.
    • Cost of learning is 1250000 SP.
  • kzkcro.png Improved Condition: Increases Maximum HP and MP by 20%.
    • Learn level 76.
    • Cost of learning is 1250000 SP.

 

 

 

Elves

 

Elf_evas_templar.png Evas Templar

 
  • slgngo.png Monster hunter 
    • Duration increased from 300 to 3600 seconds.
  • 72u4qr.png Attack aura
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
  • ri88sl.png Defense aura
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
  • bzbibl.png Spirit barrier
    • Level 1: Increases magic defense by 12%.
    • Level 2: Increases magic defense by 15%.
  • gbmnjc.png Sprint
    • Level 1: Increases running speed by 9.
    • Level 2: Increases running speed by 12.
  • r348pz.png Patience 
    • Skill removed
  • cjfaa1.png Shield of Faith
    • Base cast time 2 seconds.
    • Base reload time 1200 seconds.
    • Lasts 10 seconds.
    • There are 3 levels of study available:
      • Level 1: For 10 seconds, Increases P. Defense by 1000, M. Defense by 800, resistance to debuffs by 30% for all party members.
        • Learn level 62.
        • Cost of studying is 310,000 SP.
      • Level 2: For 10 seconds, Increases P. Defense by 1250, M. Defense by 1000, resistance to negative effects by 40% for all party members. Also, the character takes 50% damage instead of group members. Requires a shield. Requires being in a group.
        • Learn level 68.
        • Cost of learning is 640,000 SP.
      • Level 3: For 10 seconds, Increases P. Defense by 1500, M. Defense by 1200, resistance to debuffs by 50% for all party members. Also, the character takes 50% damage instead of group members. Requires a shield. Requires being in a group. 
        • Learn level 74.
        • Cost of studying is 1530000 SP.
    • Enchant directions: 
      • Cost
        • -1 MP for every 2 enchants
      • Recycle
        • -10 seconds recharge time
      • Power
        • +10 defense for each enchant

 

 

Elf_sword_muse.png Sword Muse

 
  • slgngo.png Monster hunter 
    • Duration increased from 300 to 3600 seconds.
  • 72u4qr.png Attack aura
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
  • ri88sl.png Defense aura
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
  • bzbibl.png Spirit barrier
    • Level 1: Increases magic defense by 12%.
    • Level 2: Increases magic defense by 15%.
  • gbmnjc.png Sprint
    • Level 1: Increases running speed by 9.
    • Level 2: Increases running speed by 12.
  • r7xaaa.png Song of Silence
    • Learn level 77.
    • Cost of studying is 14670000 SP.
  • wii1fo.png Song of Thief:  Reduces the Speed of party members by 50% and makes it possible to thwart preemptive attacks from monsters. Additional MP consumption will be consumed when dancing while song / dance is in effect. Action time: 2 min.
    • Learn level 76.
    • Cost of studying is 14670000 SP.
    • Interchangeable with Dance of Swadows.
  • lipygl.png Song of Meditation:  Increases the MP regeneration rate of party members by 25% and reduces the MP consumption of magic skills by 15%, and physical skills and dance songs by 10%. Additional MP consumption is required while song / dance is in effect. Action time: 2 min.
    • Learn level 62.
    • Cost to learn is 440,000 SP.
    • Interchangeable with Dance of Confidence.
  • z78cvh.png Song of Vengeance:  Grants the effect to party members, by which they restore 5% of damage dealt to an enemy in HP. Returns to the attacker 20% of the damage taken by the group members. Both effects do not apply to damage from skills and ranged attacks. Additional MP consumption will be consumed while song / dance is in effect. Action time: 2 min.
    • Learn level 58.
    • Cost of studying is 267000 SP.
    • Interchangeable with Dance of Vampire.
  • 9hmx87.png Song of Reneval:  Reduces the waiting time for party members to re-use P. skills, songs and dances by 20%, Mage. skills by 30%. Action time: 2 min. Additional MP consumption is consumed when Song / Dance is in effect.
    • Learn level 60.
    • Cost of studying 322000 SP,
    • Interchangeable with Dance of Alignment.
  • lv57iq.png Song of Life:  Increases party members' Max. HP by 15%, HP recovery rate by 100%. Action time: 2 min. Additional MP consumption is consumed when Song / Dance is in effect.
    • Learn level 55.
    • Cost of learning is 220,000 SP.
    • Interchangeable with Dance of Vitality.
  • 76ivdw.png Song of Water:  Increases party members 'Accuracy by 3, party members' Evasion by 4, P. and Mage. Skills by 8%. Action time: 2 min. Additional MP consumption is consumed when Song / Dance is in effect.
    • Learn level 52.
    • Cost of studying is 214000 SP.
    • Interchangeable with Dance of Inspiration.
  • b7pwpc.png Song of Hunter:  Increases party members' Critical Rate. Atk. by 15%, Critical Damage. Atk. by 12% and the Accuracy of dagger skills by 10%. Action time: 2 min. Additional MP consumption is consumed when Song / Dance is in effect.
    • Learn level 49.
    • Cost of learning is 123000 SP.
    • Interchangeable with Dance of Fire.
  • ygo7rx.png Song of Earth:  Removes P. Def. From party members. Defense by 10% and P. Attack by 7%. Action time: 2 min. Additional MP consumption is consumed when Song / Dance is in effect.
    • Learn level 43.
    • Cost of studying is 58000 SP.
    • Interchangeable with Dance of Warrior.
  • khbpa8.png Song of Wind:  Increases party members' Speed by 10, P. Speed. Attack by 6% and Speed. Magician Attacks by 12%. Reduces the chance of casting interruptions caused by taking damage by 50. Lasts 2 minutes. Additional MP consumption is consumed when Song / Dance is in effect.
    • Learn level 40.
    • Cost of studying is 49000 SP.
    • Interchangeable with Dance of Light.
  • y8penj.png Song of Warding: Increases party members' M. Defense by 12%, M. Attack by 10% and Chance of M. Crete by 60%. Action time: 2 min. Additional MP consumption is consumed when Song / Dance is in effect.
    • Learn level 46.
    • Cost of learning is 86000 SP.
    • Interchangeable with Dance of the Mystic.

 

 

elf_wind_rider.png Wind Rider

 
  • slgngo.png Monster hunter 
    • Duration increased from 300 to 3600 seconds.
  • 72u4qr.png Attack aura
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
  • ri88sl.png Defense aura
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
  • bzbibl.png Spirit barrier
    • Level 1: Increases magic defense by 12%.
    • Level 2: Increases magic defense by 15%.
  • gbmnjc.png Sprint
    • Level 1: Increases running speed by 9.
    • Level 2: Increases running speed by 12.
  • 0ymezf.png Lethal blow 
    • Half-kill chance set to 10%
    • Set Chance Lethal-kill 1%
  • s3y6j5.png Backstab 
    • Half-kill chance set to 5%
    • Set chance Lethal-kill 0.5%
  • wzgjv5.png Razor Rain:  Blades rain down on the ground, each with a potential critical attack, causing you to bleed and haste reduced by 30%. Requires a dagger.
    • Base cast time 1.5 seconds.
    • Base cooldown time is 60 seconds.
    • Base chance 80%.
    • Lasts 15 seconds.
    • Radius of the effect is 300 .
    • Number of targets attacked is from 5 to 17.
    • 5 levels of learn are available:
      • Level 1:
        • Learn level 58.
        • Cost to learn is 74000 SP.
        • Power 3136.
      • Level 2:
        • Learn level 62.
        • Cost of learning is 220,000 SP.
        • Power 3690.
      • Level 3:
        • Learn level 66.
        • Cost of learning is 320,000 SP.
        • Power 4275.
      • Level 4:
        • Learn level 70.
        • Cost to learn is 520,000 SP.
        • Power 4878.
      • Level 1:
        • Learn level 74.
        • Cost of learning is 930,000 SP.
        • Power 5479.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Chance
        • +1 to the chance of passing for every 2 enchants
  • fizw5m.png Death scare 
    • Chance of Half-kill in pvp is set to 10%.
    • Fixed chance Lethal-kill in pvp 1%
    • Set half-kill chance in pve to 50%.
    • Set pve Lethal-kill chance to 33%
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Cost
        • -1 MP for each enchant

 

 

Elf_moonlight_sentinel.png Moonlight Sentinel

 
  • slgngo.png Monster hunter 
    • Duration increased from 300 to 3600 seconds.
  • 72u4qr.png Attack aura
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
  • ri88sl.png Defense aura
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
  • bzbibl.png Spirit barrier
    • Level 1: Increases magic defense by 12%.
    • Level 2: Increases magic defense by 15%.
  • gbmnjc.png Sprint
    • Level 1: Increases running speed by 9.
    • Level 2: Increases running speed by 12.
  • i4hqup.png Stun shot
    • Added the effect of knocking back the character at a distance of 100.
  • jpytnt.png Lethal shot 
    • Half-kill chance set to 5%
    • Set Chance Lethal-kill 3%
  • 2z10fs.png Tornado shot:  Powerful shot capable of knocking back a target 600 range. Crete is possible. Hit. Over-hit is possible. Bow required.
    • Casting range 600 units.
    • Base cast time is 3 seconds.
    • Base cooldown time is 60 seconds.
    • Base chance 80% (depends on the horse).
    • 5 levels of study are available:
      • Level 1:
        • Learn level 58.
        • Power 3294.
        • Cost to learn is 74000 SP.
      • Level 2:
        • Learn level 62.
        • Power 3876.
        • Cost of learning is 220,000 SP.
      • Level 3:
        • Learn level 66.
        • Power 4490.
        • Cost of learning is 320,000 SP.
      • Level 4:
        • Learn level 70.
        • Power 5121.
        • Cost to learn is 520,000 SP.
      • Level 5:
        • Learn level 74.
        • Power 5755.
        • Cost of learning is 930,000 SP.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Chance
        • +1 to the chance of passing each enchant
      • Energy
        • +10 to knockback distance for each enchant
  • 5 pm56v.png Hamstring Shot.
    • Base cooldown time is 45 seconds.
    • Base chance 60%.
    • 5 levels of study are available:
      • Level 1:
        • Learn level 58.
        • Power 2745.
        • Cost to learn is 74000 SP.
      • Level 2:
        • Learn level 62.
        • Power 3230.
        • Cost of learning is 220,000 SP.
      • Level 3:
        • Learn level 66.
        • Power 3741.
        • Cost of learning is 320,000 SP.
      • Level 4:
        • Learn level 70.
        • Power 4267.
        • Cost to learn is 520,000 SP.
      • Level 5:
        • Learn level 74.
        • Power 4799.
        • Cost of learning is 930,000 SP.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Chance
        • +1 to the chance of passing each enchant
  • tgzo43.png Multiple Shot
    • Base reload time is 60 seconds.
    • Base chance of passing 40%.
    • Added the effect of knocking back the target by 100 units.
    • 5 levels of study are available:
      • Level 1:
        • Learn level 58.
        • Power 3294.
        • Cost to learn is 74000 SP.
      • Level 2:
        • Learn level 62.
        • Power 3876.
        • Cost of learning is 220,000 SP.
      • Level 3:
        • Learn level 66.
        • Power 4490.
        • Cost of learning is 320,000 SP.
      • Level 4:
        • Learn level 70.
        • Power 5121.
        • Cost to learn is 520,000 SP.
      • Level 5:
        • Learn level 74.
        • Power 5755.
        • Cost of learning is 930,000 SP.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Chance
        • +1 to the chance of passing each enchant
  • 8e6q6g.png Heavy Arrow Rain: Rains arrows at the target and enemies around it, dealing additional damage.
    • Learn level 78.
    • Cost to learn is 32,000,000 SP.
    • Casting range 600 units.
    • Base cast time is 5 seconds.
    • Base cooldown time is 90 seconds.
    • Additional damage radius 200.
    • Number of targets attacked is from 5 to 17.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Cost
        • -1 MP for each enchant
  • z9vb2e.png Seven arrow
    • Learn level 79.
    • Cost of learning is 80,000,000 SP.
    • Ability Power 9533.
    • Base cooldown time is 50 seconds.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Cost
        • -1 MP for each enchant

 

 

Elf_mystic_muse.png Mystic Muse

 
  • 3b29la.png Arcane chaos 
    • Learn level 76.
    • Cost to learn 15,000,000 SP.
  • 6t1nyi.png Wisdom gain
    • Learn level 76.
    • Cost to learn 15,000,000 SP.
  • 10e0w3.png Arcane shield 
    • Learn level 77.
    • Cost to learn is 18,000,000 SP.
    • Amount of damage absorbed by the shield has been increased.
    • Reduced duration to 7 seconds.
  • bizvic.png Ice vortex
    • Base cooldown time is 60 seconds.
    • Base cast time 6 seconds.
    • Range of application is 900 units.
    • 5 levels of study are available:
      • Level 1: Creates a vortex of water and deals 95 water damage, reduces speed by 30%, attack speed by 10%, casting speed by 10%, resistance to water by 20%, and consumes 7 MP every second.
        • Learn level 58.
        • Cost of learning is 92000 SP.
      • Level 2: Creates a vortex of water and deals 105 water damage, reduces speed by 30%, attack speed by 10%, casting speed by 10%, resistance to water by 20%, and absorbs 8 MP every second.
        • Learn level 62.
        • Cost of learning is 220,000 SP.
      • Level 3: Creates a vortex of water and deals 115 water damage, reduces speed by 30%, attack speed by 10%, casting speed by 10%, resistance to water by 20%, and absorbs 9 MP every second.
        • Learn level 66.
        • Cost of learning is 320,000 SP.
      • Level 4: Creates a vortex of water and deals 127 water damage, reduces speed by 30%, attack speed by 10%, casting speed by 10%, resistance to water by 20%, and absorbs 10 MP every second.
        • Learn level 70.
        • Cost to learn is 520,000 SP.
      • Level 5: Creates a whirlwind of water and deals 140 water damage, reduces speed by 30%, attack speed by 10%, casting speed by 10%, resistance to water by 20%, and consumes 12 MP every second.
        • Learn level 74.
        • Cost of learning is 930,000 SP.
    • Sharpening directions:
      • Cost
        • -1 MP for each enchant
      • Chance
        • +1 to the chance of passing for every 2 points
      • Power
        • +1 to skill power for every 2 points
  • 5ue437.png Light vortex
    • Base cooldown time is 60 seconds.
    • Base cast time 6 seconds.
    • Range of application is 900 units.
    • 5 levels of study are available:
      • Level 1: Creates a whirlwind of light and deals 89 damage with holy magic, reduces accuracy by 6 points, resistance to holy magic attacks by 30%, and consumes 7 MP every second.
        • Learn level 58.
        • Cost of learning is 92000 SP.
      • Level 2: Creates a whirlwind of light and deals 99 damage with holy magic, reduces accuracy by 6 points, resistance to holy magic attacks by 30%, and absorbs 8 MP every second.
        • Learn level 62.
        • Cost of learning is 220,000 SP.
      • Level 3: Creates a vortex of light and deals 110 damage with holy magic, reduces accuracy by 6 points, resistance to holy magic attacks by 30%, and absorbs 9 MP every second.
        • Learn level 66.
        • Cost of learning is 320,000 SP.
      • Level 4: Creates a whirlwind of light and deals 125 holy damage, reduces accuracy by 6, resistance to holy attacks by 30%, and consumes 10 MP every second.
        • Learn level 70.
        • Cost to learn is 520,000 SP.
      • Level 5: Creates a whirlwind of light and deals 139 damage with holy magic, reduces accuracy by 6 points, resistance to holy magic attacks by 30%, and consumes 12 MP every second.
        • Learn level 74.
        • Cost of learning is 930,000 SP.
    • Enchant directions:
      • Cost
        • -1 MP for each enchant
      • Chance
        • +1 to the chance of passing for every 2 points
      • Power
        • +1 to skill power for every 2 points
  • 53dj1x.png Arcane power
    • Level 1: Increases magic attack by 15%, MP consumption of magic skills by 5%. Constantly consumes HP.
      • Learn level 60.
      • Cost of studying is 167000 SP.
    • Level 2: Increases magic attack by 30%, MP consumption of magic skills by 10%. Constantly consumes HP.
      • Learn level 74.
      • Cost of learning is 1150000 SP.

 

 

Elf_elemental_master.png Elemental Master

 
  • vctpak.png Servitor Share
    • Removed Spell Force requirement to use.
  • j2rl4s.png Arcane agility
    • Level 1: Increases magic speed by 10%, MP consumption by 10%, reduces magic recharge by 5%. Constantly consumes HP.
      • Learn level 60.
      • Cost of studying is 167000 SP.
    • Level 2: Increases magic speed by 20%, MP consumption by 10%, reduces magic recharge by 10%. Constantly consumes HP
      • Learn level 74.
      • Cost of learning is 1150000 SP.
  • cd60r8.png Replace:  Swaps places with a servant in sight.
    • Learn level 77.
    • Cost of learning is 1250000 SP.
    • Base cast time is 3 seconds.
    • Basic cooldown is 300 seconds.
    • Trigger range 600 units.
    • Enchant directions:
      • Cost
        • -1 MP for each enchant
      • Range
        • +3 to cast range for each enchant
  • tm3i8b.png Servitor Balance Life;  Equalizes the character's HP and the servant's HP.
    • Learn level 78.
    • Cost of studying is 21,340,000 SP.
    • Base cast time is 5 seconds.
    • Base cooldown time is 300 seconds.
    • Trigger range 600 units.
    • Enchant directions: 
      • Cost
        • -1 MP for each enchant
      • Range
        • +3 to cast range for each enchant
  • 2bw9hi.png Summon Barrier:  At expense of servant's life, the Master becomes invulnerable to any type of attack for 10 sec. Consumes 25 spirit ore. When attacked, the effect disappears.
    • Learn level 76.
    • Cost of learning is 1250000 SP.
    • Base cast time is 3 seconds.
    • Base cooldown time 1200 seconds.
    • Lasts 10 seconds.
    • Enchant directions:
      • Cost
        • -1 MP for each enchant

 

 

Elf_evas_saint.png Evas Saint

 
  • 31lp04.png Might
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
    • Level 3: Increases physical attack power by 10% and physical skill power by 6%.
  • 94ql8x.png Shield
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
    • Level 3: Increases physical defense by 10%.
  • j7w3fz.png Wind walk
    • Level 1: Increases running speed by 9.
    • Level 2: Increases running speed by 12.
  • xfwmv7.png Mental shield
    • Level 1: Increases resistance to sleep, hold and mental attacks by 20%.
    • Level 2: Increases resistance to sleep, hold and mental attacks by 25%.
    • Level 3: Increases resistance to sleep, hold and mental attacks by 30%.
    • Level 4: Increases resistance to sleep, hold and mental attacks by 35%.
  • 2zhgjc.png Regeneration
    • Level 1: Increases HP regeneration by 50%.
    • Level 2: Increases HP regeneration by 75%.
    • Level 3: Increases HP regeneration by 100%.
  • eayedv.png Resist Shock
    • Level 1: Increases resistance to stun attacks by 15%.
    • Level 2: Increases resistance to stun attacks by 20%.
    • Level 3: Increases resistance to stun attacks by 25%.
    • Level 4: Increases resistance to stun attacks by 30%.
  • uciv90.png Bless shield
    • Level 1: Increases the chance of blocking with a shield by 20%.
    • Level 2: Increases the chance of blocking with a shield by 25%.
    • Level 3: Increases the chance of blocking with a shield by 30%.
    • Level 4: Increases the chance of blocking with a shield by 35%.
    • Level 5: Increases the chance of blocking with a shield by 40%.
    • Level 6: Increases the chance of blocking with a shield by 50%.
  • jytqc1.png Advanced block
    • Level 1: Increases shield defense power by 20%.
    • Level 2: Increases shield defense power by 35%.
    • Level 3: Increases shield defense by 50%.
  • v9saf5.png Agility
    • Level 1: Increases evasion by 1 point.
    • Level 2: Increases evasion by 2 units.
    • Level 3: Increases evasion by 3 units.
  • hcxmjq.png Wild magic
    • Level 1: Increases the chance of a critical attack with magic by 100%.
    • Level 2: Increases the chance of a critical attack with magic by 200%.
  • qj72gz.png Clarity
    • Level 1: Decreases MP consumption of physical skills by 7%, spells by 5%, songs and dances by 7%.
    • Level 2: Decreases MP consumption of physical skills by 8%, spells by 6%, songs and dances by 8%.
    • Level 3: Decreases MP consumption of physical skills by 10%, spells by 7%, songs and dances by 10%.
  • emywaw.png Prophecy of water 
    • Level 1: The Great Spirit of the Ancient Mage moves into a party member and increases the chance to inflict crit. hit by magic attack by 25%, M. Atk. and Cast. Speed. by 6%, M. Def. by 6%, MP recovery rate by 12%, and resistance to debuffs by 20%. It also reduces Speed by 20%. Consumes 5 Spirit Ore. Action time: 5 minutes.
      • Learn level : 52
      • Research Cost: 89,000 SP
    • Level 2: The Great Spirit of the Ancient Mage moves into a group member and increases the chance to inflict crit. hit by magic attack by 35%, M. Atk. and Cast. Speed  by %%, M. Def. by 8%, MP recovery rate by 15%, and resistance to debuffs by 25%. It also reduces Speed by 20%. Consumes 5 Spirit Ore. Action time: 5 minutes.
      • Learn level : 64
      • Research Cost: 250,000 SP
    • Level 3: The Great Spirit of the ancient Mage moves into a group member and increases the chance to inflict crit. hit by magic attack by 50%, M. Atk. and Cast. Speed by 10%, M. Def. by 10%, MP recovery rate by 20%, and resistance to debuffs by 30%. It also reduces Speed by 20%. Consumes 5 Spirit Ore. Action time: 5 minutes.
      • Learn level : 74
      • Research Cost: 1,100,000 SP
    • Added Enchant directions:
      • Time
      • Cost
      • Decrease Penalty
  • 59260c.png Arcane wisdom
    • Level 1: Decreases MP consumption by 20%, casting speed by 10%. Constantly consumes HP.
      • Learn level 60.
      • Cost of studying is 167000 SP.
    • Level 2: Decreases MP consumption by 30%, casting speed by 10%. Constantly consumes HP.
      • Learn level 74.
      • Cost of learning is 1150000 SP.
  • 8t2i8f.png Improved Movement: Increases movement speed by 12 and evasion by 3.
    • Learn level 76.
    • Cost of learning is 1250000 SP.
  • knw9ft.png Improved Shield Defense: Increases the chance and power of shield blocking by 50%.
    • Learn level 76.
    • Cost of learning is 1250000 SP.

 

 

 

Dark Elves

 

Darkelf_shillien_templar.png Shillen Templar

 
  • slgngo.png Monster hunter 
    • Duration increased from 300 to 3600 seconds.
  • 72u4qr.png Attack aura
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
  • ri88sl.png Defense aura
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
  • cjfaa1.png Shield of Faith
    • Base cast time 2 seconds.
    • Base cooldown time 1200 seconds.
    • Lasts 10 seconds.
    • There are 3 levels of study available:
      • Level 1: For 10 seconds, Increases P. Defense by 1000, M. Defense by 800, resistance to debuffs by 30% for all party members.
        • Learn level 62.
        • Cost of studying is 310,000 SP.
      • Level 2: For 10 seconds, Increases P. Defense by 1250, M. Defense by 1000, resistance to negative effects by 40% for all party members. Also, the character takes 50% damage instead of group members. Requires a shield. Requires being in a group.
        • Learn level 68.
        • Cost of learning is 640,000 SP.
      • Level 3: For 10 seconds, Increases P. Defense by 1500, M. Defense by 1200, resistance to debuffs by 50% for all party members. Also, the character takes 50% damage instead of group members. Requires a shield. Requires being in a group. 
        • Learn level 74.
        • Cost of studying is 1530000 SP.
    • Enchant directions: 
      • Cost
        • -1 MP for every 2 enchants
      • Recycle
        • -10 seconds recharge time
      • Power
        • +10 defense for each enchant
  • 5l6seu.png Sacrifice Barrier:  Increases P. Def. By 50%. and the Magic protecting a member of the group. For 10 seconds, the character takes 80% damage instead of the marked group member. Cannot be used on yourself. Consumes 10 units of Spirit Ore.
    • Learn level 76.
    • Cost to learn 10,000,000 SP.
    • Range of application is 400 units.
    • Base cast time 1.5 seconds.
    • Base cooldown time is 240 seconds.
  • ga9u2z.png Summon phantom cubic
    • Duration of the debuff has been reduced to 30 seconds.
  • pw9thu.png Summon vampiric cubic
    • Increased Power by 20%.
    • HP absorption increased to 60%.

 

 

Darkelf_spectral_dancer.png Spectral Dancer

 
  • slgngo.png Monster hunter 
    • Duration increased from 300 to 3600 seconds.
  • 72u4qr.png Attack aura
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
  • ri88sl.png Defense aura
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
  • w3rmz8.png Dance of the Mystic:  Increases party members' M. Defense by 10%, M. atk 12% and M. Crit. by 50%. Action time: 2 min. Additional MP consumption is consumed when Song / Dance is in effect. Dual swords required.
    • Learn level 46.
    • Cost of learning is 86000 SP.
    • Replaced  with Song of Warding.
  • nff22b.png Dance of Light:  Increases party members' Speed by 8, P. Attack Speed  by 8% and Cast. Speed by 15%. Reduces the chance of casting interruptions caused by taking damage by 25. Lasts 2 minutes. Additional MP consumption is consumed when Song / Dance is in effect. Dual swords required.
    • Learn level 40.
    • Cost of studying is 49000 SP.
    • Replaced with Song of Wind.
  • 6kkxl8.png Dance of Fire:  Increases party members' P. Critical Rate by 15%, P. Critical Damage by 12% and Accuracy of dagger skills by 10%. Action time: 2 min. Additional MP consumption is consumed when Song / Dance is in effect. Dual swords required.
    • Learn level 49.
    • Cost of learning is 123000 SP.
    • Replaced with Song of Hunter.
  • wrd5wx.png Dance of the Warrior:  Increases party members' P. Defense by 7% and P. Attack by 10%. Action time: 2 min. Additional MP consumption is consumed when Song / Dance is in effect. Dual swords required.
    • Learn level 43.
    • Cost of studying is 58000 SP.
    • Replaced with Song of Earth.
  • bkj1o3.png Dance of Inspiration:  Increases party members Accuracy by 4, party members' Evasion by 3, P. Def. and M. Skills by 6%. Action time: 2 min. Additional MP consumption is consumed when Song / Dance is in effect. Dual swords required.
    • Learn level 52.
    • Cost of studying is 214000 SP.
    • Replaced with Song of Water.
  • sd4oml.png Dance of Vitality:  Increases party members' Max. HP by 12%, HP recovery rate by 150%. Action time: 2 min. Additional MP consumption is consumed when Song / Dance is in effect. Dual swords required.
    • Learn level 55.
    • Cost of learning is 220,000 SP.
    • Replaced with Song of Life.
  • 6uwwk3.png Dance of Vampire:  Grants the effect to party members, due to which they restore 6% of damage dealt to an enemy in HP. Returns to the attacker 15% of the damage taken by the group members. Both effects do not apply to damage from skills and ranged attacks. Additional MP consumption will be consumed while song / dance is in effect. Action time: 2 min. Dual swords required.
    • Learn level 58.
    • Cost of studying is 267000 SP.
    • Replaced with Song of Vengeance.
  • mu83rf.png Dance of Alignment:  Reduces the waiting time for party members to re-use P. skills, songs and dances by 30%, M. skills by 20%. Action time: 2 min. Additional MP consumption is consumed when Song / Dance is in effect. Dual swords required.
    • Learn level 60.
    • Cost of studying is 322000 SP.
    • Replaced with Song of Reneval.
  • bkj1o3.png Dance of Confidence:  Increases the MP regeneration rate of party members by 20% and reduces the MP consumption of magic skills by 15%, and physical skills and dance songs by 10%. Additional MP consumption is required while song / dance is in effect. Action time: 2 min. Requires dual swords.
    • Learn level 62.
    • Cost to learn is 440,000 SP.
    • Replaced with Song of Meditation.

 

 

Darkelf_ghost_hunter.png Ghost Hunter

 
  • slgngo.png Monster hunter 
    • Duration increased from 300 to 3600 seconds.
  • 72u4qr.png Attack aura
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
  • ri88sl.png Defense aura
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
  • 0ymezf.png Lethal blow 
    • Half-kill chance set to 10%
    • Set Chance Lethal-kill 1%
  • s3y6j5.png Backstab 
    • Half-kill chance set to 5%
    • Set chance Lethal-kill 0.5%
  • w6jzlz.png Kick:  Delivers a strong jab and knocks the enemy down. Requires dagger.
    • Range of application is 40 units.
    • Base cast time 1.2 seconds.
    • Base cooldown time is 60 seconds.
    • Base chance 80%.
    • Action time 2 seconds.
    • 5 levels of study are available:
      • Level 1:
        • Learn level 58.
        • Cost to learn 74000 SP,
      • Level 2:
        • Learn level 62.
        • Cost of learning 220,000 SP,
      • Level 1:
        • Learn level 66.
        • Cost of learning 320,000 SP,
      • Level 1:
        • Learn level 70.
        • Cost of learning 520,000 SP,
      • Level 1:
        • Learn level 74.
        • Cost of learning 930,000 SP,
    • Enchant directions:
      • Chance
        • +1 to the chance of passing for each enchant
      • Energy
        • +10 to knockback distance for each enchant
  • wzgjv5.png Razor Rain:  Blades rain down on the ground, each with a potential critical attack, causing you to bleed and haste reduced by 30%. Requires a dagger.
    • Base cast time 1.5 seconds.
    • Base cooldown time is 60 seconds.
    • Base chance 80%.
    • Lasts 15 seconds.
    • Radius of the effect is 300 units.
    • Number of targets attacked is from 5 to 17.
    • 5 levels of study are available:
      • Level 1:
        • Learn level 58.
        • Cost to learn is 74000 SP.
        • Power 3136.
      • Level 2:
        • Learn level 62.
        • The cost of learning is 220,000 SP.
        • Power 3690.
      • Level 3:
        • Learn level 66.
        • Cost of learning is 320,000 SP.
        • Power 4275.
      • Level 4:
        • Learn level 70.
        • Cost to learn is 520,000 SP.
        • Power 4878.
      • Level 1:
        • Learn level 74.
        • Cost of learning is 930,000 SP.
        • Power 5479.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Chance
        • +1 to the chance of passing for every 2 enchants
  • fizw5m.png Death scare 
    • Chance of Half-kill in pvp is set to 10%.
    • Fixed chance Lethal-kill in pvp 1%
    • Set half-kill chance in pve to 50%.
    • Set pve Lethal-kill chance to 33%
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Cost
        • -1 MP for each enchant
  • hfst0w.png Conterattack : Reflects physical and magic . damage, returning it to the enemy with a 75% chance. Duration: 10 sec.
    • Base cast time 1 second.
    • Base cooldown time is 120 seconds.
    • Lasts 10 seconds.

 

 

Darkelf_ghost_sentinel.png Ghost Sentinel

 
  • slgngo.png Monster hunter 
    • Duration increased from 300 to 3600 seconds.
  • 72u4qr.png Attack aura
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
  • ri88sl.png Defense aura
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
  • i4hqup.png Stun shot
    • Added the effect of knocking back the character at a distance of 100.
  • 2z10fs.png Tornado shot:  A powerful shot capable of knocking back a target 600 range. Crete is possible. Hit. Over-hit is possible. Bow required.
    • Casting range 600 units.
    • Base cast time is 3 seconds.
    • Base cooldown time is 60 seconds.
    • Base chance 80% .
    • 5 levels of study are available:
      • Level 1:
        • Learn level 58.
        • Power 3294.
        • Cost to learn is 74000 SP.
      • Level 2:
        • Learn level 62.
        • Power 3876.
        • Cost of learning is 220,000 SP.
      • Level 3:
        • Learn level 66.
        • Power 4490.
        • Cost of learning is 320,000 SP.
      • Level 4:
        • Learn level 70.
        • Power 5121.
        • Cost to learn is 520,000 SP.
      • Level 5:
        • Learn level 74.
        • Power 5755.
        • Cost of learning is 930,000 SP.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Chance
        • +1 to the chance of passing each enchant
      • Energy
        • +10 to knockback distance for each enchant
  • jpytnt.png Lethal shot 
    • Half-kill chance set to 5%
    • Set Chance Lethal-kill 3%
  • 5 pm56v.png Hamstring Shot.
    • Base cooldown time is 45 seconds.
    • Base chance 60%.
    • 5 levels of study are available:
      • Level 1:
        • Learn level 58.
        • Power 2745.
        • Cost to learn is 74000 SP.
      • Level 2:
        • Learn level 62.
        • Power 3230.
        • Cost of learning is 220,000 SP.
      • Level 3:
        • Learn level 66.
        • Power 3741.
        • Cost of learning is 320,000 SP.
      • Level 4:
        • Learn level 70.
        • Power 4267.
        • Cost to learn is 520,000 SP.
      • Level 5:
        • Learn level 74.
        • Power 4799.
        • Cost of learning is 930,000 SP.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Chance
        • +1 to the chance of passing each enchant
  • tgzo43.png Multiple Shot
    • Base cooldown time is 60 seconds.
    • Base chance 40%.
    • Added the effect of knocking back the target by 100 units.
    • 5 levels of study are available:
      • Level 1:
        • Learn level 58.
        • Power 3294.
        • Cost to learn is 74000 SP.
      • Level 2:
        • Learn level 62.
        • Power 3876.
        • Cost of learning is 220,000 SP.
      • Level 3:
        • Learn level 66.
        • Power 4490.
        • Cost of learning is 320,000 SP.
      • Level 4:
        • Learn level 70.
        • Power 5121.
        • Cost to learn is 520,000 SP.
      • Level 5:
        • Learn level 74.
        • Power 5755.
        • Cost of learning is 930,000 SP.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Chance
        • +1 to the chance of passing each enchant
  • 8e6q6g.png Heavy Arrow Rain: Rains arrows at the target and enemies around it, dealing additional damage.
    • Learn level 78.
    • Cost to learn is 32,000,000 SP.
    • Casting range 600 .
    • Base cast time is 5 seconds.
    • Base cooldown time is 90 seconds.
    • Additional damage radius 200.
    • Number of targets attacked is from 5 to 17.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Cost
        • -1 MP for each enchant
  • z9vb2e.png Seven arrow
    • Learn level 79.
    • Cost of learning is 80,000,000 SP.
    • Ability Power 9533.
    • Base cooldown time is 50 seconds.
    • Enchant directions:
      • Power
        • + 1% to skill power for each enchant
      • Cost
        • -1 MP for each enchant

 

 

Darkelf_storm_screamer.png Storm Screamer

 
  • 3b29la.png Arcane chaos 
    • Learn level 76.
    • Cost to learn 15,000,000 SP.
  • 6t1nyi.png Wisdom gain
    • Learn level 76.
    • Cost to learn 15,000,000 SP.
  • 10e0w3.png Arcane shield 
    • Learn level 77.
    • Cost to learn is 18,000,000 SP.
    • Amount of damage absorbed by the shield has been increased.
    • Reduced duration to 7 seconds.
  • 2x61s8.png Wind vortex
    • Base cooldown time is 60 seconds.
    • Base cast time 6 seconds.
    • Range of application is 900 .
    • 5 levels of study are available:
      • Level 1: Creates a whirlwind of air and deals 95 wind damage, reduces speed by 10%, attack speed by 10%, casting speed by 30%, wind resistance by 20%, and consumes 7 MP every second.
        • Learn level 58.
        • Cost of learning is 92000 SP.
      • Level 2: Creates a whirlwind and deals 105 wind damage, reduces speed by 10%, attack speed by 10%, casting speed by 30%, wind resistance by 20%, and consumes 8 MP every second.
        • Learn level 62.
        • Cost of learning is 220,000 SP.
      • Level 3: Creates a whirlwind and deals 115 wind damage, reduces speed by 10%, attack speed by 10%, casting speed by 30%, wind resistance by 20%, and consumes 9 MP every second.
        • Learn level 66.
        • Cost of learning is 320,000 SP.
      • Level 4: Creates a whirlwind and deals 127 damage with wind, reduces speed by 10%, attack speed by 10%, casting speed by 30%, wind resistance by 20%, and absorbs 10 MP every second.
        • Learn level 70.
        • Cost to learn is 520,000 SP.
      • Level 5: Creates a whirlwind and deals 140 wind damage, reduces speed by 10%, attack speed by 10%, casting speed by 30%, wind resistance by 20%, and consumes 12 MP every second.
        • Learn level 74.
        • Cost of learning is 930,000 SP.
    • Enchant directions:
      • Cost
        • -1 MP for each enchant
      • Chance
        • +1 to the chance of passing for every 2 points
      • Power
        • +1 to skill power for every 2 points
  • 53dj1x.png Arcane power
    • Level 1: Increases magic attack by 15%, MP consumption of magic skills by 5%. Constantly consumes HP.
      • Learn level 60.
      • Cost of learning is 167000 SP.
    • Level 2: Increases magic attack by 30%, MP consumption of magic skills by 10%. Constantly consumes HP.
      • Learn level 74.
      • Cost of learning is 1150000 SP.
  • zhb48g.png Hurricane
    • Range of application was increased to 1100 units.
    • Added enchant direction:
      • Distance
        • +4 units of range for each enchant
  • li9hjq.png Tempest
    • Range of application was increased to 600 units.
    • Increased the AOE effect around the target to 250 units.
  • kbzr2k.png Astral Prison:  Places the target in an astral prison. The enemy cannot move, attack or use skills. He becomes invulnerable to positive and negative effects, and also loses 353 HP every second.
    • Learn level 79.
    • Cost of learning is 80,000,000 SP.
    • Casting range 600 .
    • Base cast time is 4 seconds.
    • Base cooldown time is 240 seconds.
    • Base chance 80%.
    • Lasts 10 seconds.
    • Immune to dispel spells (does not clench)
    • Enchant directions: 
      • Cost
        • -1 MP for each enchant
      • Power
        • Increases HP Burn by 2 per point

 

 

Darkelf_spectral_master.png Spectral Master

 
  • vctpak.png Servitor Share
    • Removed Spell Force requirement to use.
  • j2rl4s.png Arcane agility
    • Level 1: Increases magic speed by 10%, MP consumption by 10%, reduces magic recharge by 5%. Constantly consumes HP.
      • Learn level 60.
      • Cost of studying is 167000 SP.
    • Level 2: Increases magic speed by 20%, MP consumption by 10%, reduces magic recharge by 10%. Constantly consumes HP
      • Learn level 74.
      • Cost of learning is 1150000 SP.
  • cd60r8.png Replace:  Swaps places with a servant in sight.
    • Learn level 77.
    • Cost of learning is 1250000 SP.
    • Base cast time is 3 seconds.
    • Basic cooldown is 300 seconds.
    • Trigger range 600 .
    • Enchant directions:
      • Coast
        • -1 MP for each enchant
      • Range
        • +3 to cast range for each enchant
  • tm3i8b.png Servitor Balance Life;  Equalizes the character's HP and the servant's HP.
    • Learn level 78.
    • Cost of studying is 21,340,000 SP.
    • Base cast time is 5 seconds.
    • Base cooldown time is 300 seconds.
    • Trigger range 600 .
    • Enchant directions: 
      • Cost
        • -1 MP for each enchant
      • Range
        • +3 to cast range for each enchant
  • 2bw9hi.png Summon Barrier:  At the expense of the servant's life, the Master becomes invulnerable to any type of attack for 10 sec. Consumes 25 spirit ore. When attacked, the effect disappears.
    • Learn level 76.
    • Cost of learning is 1250000 SP.
    • Base cast time is 3 seconds.
    • Base cooldown time 1200 seconds.
    • Lasts 10 seconds.
    • Enchant directions:
      • Cost
        • -1 MP for each enchant
  • ga9u2z.png Summon phantom cubic
    • Duration of debuff has been reduced to 30 seconds.
  • 9t6pvo.png Summon mass phantom cubic
    • Duration of debuff has been reduced to 30 seconds.

 

 

Darkelf_shillien_saint.png Shillen Saint

 
  • 31lp04.png Might
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
    • Level 3: Increases physical attack power by 10% and physical skill power by 6%.
  • 94ql8x.png Shield
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
    • Level 3: Increases physical defense by 10%.
  • j7w3fz.png Wind walk
    • Level 1: Increases running speed by 9.
    • Level 2: Increases running speed by 12.
  • xfwmv7.png Mental shield
    • Level 1: Increases resistance to sleep, hold and mental attacks by 20%.
    • Level 2: Increases resistance to sleep, hold and mental attacks by 25%.
    • Level 3: Increases resistance to sleep, hold and mental attacks by 30%.
    • Level 4: Increases resistance to sleep, hold and mental attacks by 35%.
  • iw5b3c.png Focus
    • Level 1: Increases critical attack chance by 12% and dagger skill accuracy by 5%.
    • Level 2: Increases critical attack chance by 15% and dagger skill accuracy by 8%.
    • Level 3: Increases critical attack chance by 20% and dagger skill accuracy by 12%.
  • ob6g2u.png Death whisper
    • Level 1: Increases the power of critical attacks by 15%.
    • Level 2: Increases the power of critical attacks by 20%.
    • Level 3: Increases the power of critical attacks by 25%.
  • j90dps.png Vampiric rage
    • Level 1: Absorbs 4% of melee damage dealt.
    • Level 2: Absorbs 5% of melee damage dealt.
    • Level 3: Absorbs 6% of melee damage dealt.
    • Level 4: Absorbs 7% of melee damage dealt.
  • 0kua2a.png Guidance
    • Level 1: Increases accuracy by 1 point.
    • Level 2: Increases accuracy by 2 units.
    • Level 3: Increases accuracy by 3 points.
  • n4a6lm.png Empower
    • Level 1: Increases magic attack by 12%.
    • Level 2: Increases magic attack by 15%.
    • Level 3: Increases magic attack by 20%.
  • hcxmjq.png Wild magic
    • Level 1: Increases the chance of a critical attack with magic by 100%.
    • Level 2: Increases the chance of a critical attack with magic by 200%.
  • uaopqv.png Prophecy of wind
    • Level 1: The Great Spirit of the Ancient Assassin is possessed by a party member and increases Accuracy and Evasion by 2, Accuracy of dagger skills by 12%, P. and M. Evasion by 10%, Speed by 7%, Atk. speed by 10%, Chance of Crit. attack and Crit. Damage from back by 25%, resistance to negative effects by 25% and gives the effect, thanks to which 5% of the damage done is restored in HP, does not apply to magic and ranged attacks. Consumes 5 Spirit Ore. Action time: 5 minutes.
      • Learn level: 52
      • Research Cost: 89,000 SP
    • Level 2: The Great Spirit of the ancient Assassin is possessed by a party member and increases Accuracy and Evasion by 3, Accuracy of dagger skills by 15%, P. and M. Evasion by 15%, Speed by 7%, Atk. speed by 12%, Chance of Crit. attack and Crit. Damage from back by 30%, resistance to negative effects by 30% and gives the effect, thanks to which 4% of the damage done is restored in HP, does not apply to magic and ranged attacks. Consumes 5 Spirit Ore. Action time: 5 minutes.
      • Learn level: 64
      • Research Cost: 250,000 SP
    • Level 3: The Great Spirit of the ancient Assassin is possessed by a party member and increases Accuracy and Evasion by 4, Accuracy of dagger skills by 15%, P. and M. Evasion by 20%, Speed by 7%, Atk. speed  by 15%, Chance of Crit. attack and Crit. damage from back damage by 35%, resistance to negative effects by 35% and gives the effect, thanks to which 5% of the damage done is restored in HP, does not apply to magic and ranged attacks. Consumes 5 Spirit Ore. Action time: 5 minutes.
      • Learn level: 74
      • Research Cost: 1,100,000 SP
    • Added enchant directions:
      • Time
      • Cost
  • 59260c.png Arcane wisdom
    • Level 1: Decreases MP consumption by 20%, casting speed by 10%. Constantly consumes HP.
      • Learn level 60.
      • Cost of studying is 167000 SP.
    • Level 2: Decreases MP consumption by 30%, casting speed by 10%. Constantly consumes HP.
      • Learn level 74.
      • Cost of learning is 1150000 SP.
  • zilg2t.png Improved Critical Attack:  Increases critical attack chance by 20%, dagger skill accuracy by 12%, and critical attack power by 25%.
    • Learn level 76.
    • Cost of learning is 1250000 SP.
  • d3lyer.png Improved Magic: Increases magical attack by 20% and critical chance by magic by 200%.
    • Learn level 76.
    • Cost of learning is 1250000 SP.

 

 

 

Orcs

 

Orc_grand_khavatari.png Grand Khavatari

 
  • slgngo.png Monster Hunter 
    • Duration increased from 300 to 3600 seconds.

 

 

Orc_titan.png Titan

 
  • vmdoad.png Battle roar
    • Level 1: Increases maximum HP by 10%.
    • Level 2: Increases maximum HP by 12%.
    • Level 3: Increases maximum HP by 14%.
    • Level 4: Increases maximum HP by 16%.
    • Level 5: Increases maximum HP by 18%.
    • Level 6: Increases maximum HP by 20%.

 

 

Orc_dominator.png Dominator

 
  • slgngo.png Monster hunter 
    • Duration increased from 300 to 3600 seconds.
  • u5i5ng.png Soul of Paagrio
    • Level 1: Increases magic attack of clan members by 12%.
      • Learn level: 40.
      • Cost of learning is 21000 SP.
    • Level 2: Increases the magic attack of clan members by 15%.
      • Learn level: 52.
      • Cost of learning is 62000 SP.
    • Level 3: Increases the magic attack of clan members by 20%.
      • Learn level: 64.
      • Cost to learn is 190,000 SP.
  • k71t6u.png Eye of paagrio
    • Level 1: Increases critical attack by 15%.
      • Learn level: 40.
      • Cost of learning is 21000 SP.
    • Level 2: Increases critical attack by 20%.
      • Learn level: 52.
      • Cost of learning is 62000 SP.
    • Level 3: Increases critical attack by 25%.
      • Learn level: 64.
      • Cost to learn is 190,000 SP.
  • mmj6kk.png Paagrian gift
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
    • Level 3: Increases physical attack power by 10% and physical skill power by 6%.
  • gyyt02.png Blessings of paagrio
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
    • Level 3: Increases physical defense by 10%.
  • imswrd.png The Glory of Paagrio
    • Level 1: Increases magic defense by 12%.
    • Level 2: Increases magic defense by 15%.
    • Level 3: Increases magic defense by 20%.
  • 0l0h5s.png Paagrian Haste
    • Level 1: Increases running speed by 9.
    • Level 2: Increases running speed by 12.
  • yywbc9.png Shield of Paagrio
    • Level 1: Increases the chance of blocking with a shield by 20%.
    • Level 2: Increases the chance of blocking with a shield by 25%.
    • Level 3: Increases the chance of blocking with a shield by 30%.
  • k71t6u.png Eye of paagrio
    • Level 1: Increases the power of critical attacks by 15%.
    • Level 2: Increases the power of critical attacks by 20%.
    • Level 3: Increases the power of critical attacks by 25%.
  • qsykb2.png The vision of paagrio
    • Level 1: Increases accuracy by 1 point.
    • Level 2: Increases accuracy by 2 units.
    • Level 3: Increases accuracy by 3 points.
  • 176xtn.png The tact of paagrio
    • Level 1: Increases evasion by 1 point.
    • Level 2: Increases evasion by 2 units.
    • Level 3: Increases evasion by 3 units.
  • u5i5ng.png Soul of Paagrio
    • Level 1: Increases magic attack by 20%.
  • 4zlelr.png The wisdom of paagrio
    • Level 1: Increases casting speed by 12%.
    • Level 2: Increases casting speed by 15%.
    • Level 3: Increases casting speed by 20%.
  • ilajrg.png Victory of Paagrio
    • 1 level: The Mighty Spirit of the ancient Hero possesses the members of the alliance and increases Max HP by 10%, Accuracy by 1, Chance of applying Lethal skills by 10%, P. and M. Defense by 6%, P. Attack and P. Skill Power by 3%, P. Attack Speed by 4%, Critical Rate and Critical Damage by 10%, M. Attack Speed and M. Attack by 6%, Debuff Resistance by 10%, and Reduces Running Speed by 20%. Consumes 60 Spirit Ore. Action time 5 minutes.
      • Learn level: 52
      • Research Cost: 89,000 SP
    • Level 2: The Mighty Spirit of the ancient Hero possesses the members of the alliance and increases Max HP by 12%, Accuracy by 2, Chance of applying Lethal skills by 10%, P. and M. Defense by 8%, P. Attack and P. Skill Power by 4%, P. Attack Speed by 6%, Critical Rate and Critical Damage by 12%, M. Attack Speed and M. Attack by 8%, Debuff Resistance by 15%, and Reduces Running Speed by 20%. Consumes 60 Spirit Ore. Action time 5 minutes.
      • Learn level: 64
      • Research Cost: 250,000 SP
    • Level 3: The Mighty Spirit of the ancient Hero possesses the members of the alliance and increases Max HP by 15%, Accuracy by 3, Chance of applying Lethal skills by 10%, P. and M. Defense by 10%, P. Attack and P. Skill Power by 5%, P. Attack Speed by 8%, Critical Rate and Critical Damage by 15%, M. Attack Speed and M. Attack by 10%, Debuff Resistance by 20%, and Reduces Running Speed by 20%. Consumes 60 Spirit Ore. Action time 5 minutes.
      • Learn level: 74
      • Research Cost: 1,100,000 SP
    • Added enchant directions:
      • Time
      • Cost
      • Decrease Penalty
  • 53dj1x.png Arcane power
    • Level 1: Increases magic attack by 15%, MP consumption of magic skills by 5%. Constantly consumes HP.
      • Learn level 60.
      • Cost of studying is 167000 SP.
    • Level 2: Increases magic attack by 30%, MP consumption of magic skills by 10%. Constantly consumes HP.
      • Learn level 74.
      • Cost of learning is 1150000 SP.
  • jwaqt1.png Combat of Paagrio: Increases physical attack and defense by 10%, power of physical skills by 6%.
    • Learn level 76.
    • Cost of learning is 1250000 SP.

 

 

Orc_doomcryer.png Doomcryer

 
  • slgngo.png Monster hunter 
    • Duration increased from 300 to 3600 seconds.
  • fnsfrt.png Gate chant
    • Learn level: 62.
    • Cost of studying is 510000SP.
  • q246s8.png Chant of battle
    • Level 1: Increases physical attack power by 6% and physical skill power by 4%.
    • Level 2: Increases physical attack power by 8% and physical skill power by 5%.
    • Level 3: Increases physical attack power by 10% and physical skill power by 6%.
  • 116lvs.png War chant
    • Level 1: Increases physical attack power by 4% and physical skill power by 2%.
    • Level 2: Increases physical attack power by 5% and physical skill power by 3%.
    • Level 3: Increases physical attack power by 7% and physical skill power by 4%.
  • 4hiatg.png Chant of shielding
    • Level 1: Increases physical defense by 6%.
    • Level 2: Increases physical defense by 8%.
    • Level 3: Increases physical defense by 10%.
  • o80ayt.png Earth chant
    • Level 1: Increases physical defense by 4%.
    • Level 2: Increases physical defense by 5%.
    • Level 3: Increases physical defense by 7%.
  • lkiyv9.png Chant of fire
    • Level 1: Increases magic defense by 12%.
    • Level 2: Increases magic defense by 15%.
    • Level 3: Increases magic defense by 20%.
  • 65v762.png Chant of fury
    • Level 1: Increases physical attack speed by 10%.
    • Level 2: Increases physical attack speed by 15%.
  • cqcoz0.png Chant of predator
    • Level 1: Increases critical attack chance by 12% and dagger skill accuracy by 5%.
    • Level 2: Increases critical attack chance by 15% and dagger skill accuracy by 8%.
    • Level 3: Increases critical attack chance by 20% and dagger skill accuracy by 12%.
  • 4z9dgb.png Chant of rage
    • Level 1: Increases the power of critical attacks by 15%.
    • Level 2: Increases the power of critical attacks by 20%.
    • Level 3: Increases the power of critical attacks by 25%.
  • r1uehz.png Chant of vampire
    • Level 1: Absorbs 4% of melee damage dealt.
    • Level 2: Absorbs 5% of melee damage dealt.
    • Level 3: Absorbs 6% of melee damage dealt.
    • Level 4: Absorbs 7% of melee damage dealt.
  • gnd9hh.png Chant of eagle
    • Level 1: Increases accuracy by 1 point.
    • Level 2: Increases accuracy by 2 points.
    • Level 3: Increases accuracy by 3 points.
  • w6pplr.png Chant of evasion
    • Level 1: Increases evasion by 1 point.
    • Level 2: Increases evasion by 2 points.
    • Level 3: Increases evasion by 3 points.
  • 46nuts.png Flame chant
    • Level 1: Increases casting speed by 12%.
    • Level 2: Increases casting speed by 15%.
    • Level 3: Increases casting speed by 20%.
  • tymek2.png Chant of victory
    • 1 level: The Mighty Spirit of the ancient Hero possesses the members of the group and increases Max HP by 10%, Accuracy by 1, Chance of applying Lethal skills by 10%, P. and M. Defense by 6%, P. Attack and P. Skill Power by 3%, P. Attack Speed by 4%, Critical Rate and Critical Damage by 10%, M. Attack Speed and M. Attack by 6%, Debuff Resistance by 10%, and Reduces Running Speed by 20%. Consumes 40 Spirit Ore. Action time 5 minutes.
      • Learn level: 52
      • Research Cost: 89,000 SP
    • Level 2: The Mighty Spirit of the ancient Hero possesses the group members and increases Max HP by 12%, Accuracy by 2, Chance of applying Lethal skills by 10%, P. and M. Defense by 8%, P. Attack and P. Skill Power by 4%, P. Attack Speed by 6%, Critical Rate and Critical Damage by 12%, M. Attack Speed and M. Attack by 8%, Debuff Resistance by 15%, and Reduces Running Speed by 20%. Consumes 40 Spirit Ore. Action time 5 minutes.
      • Learn level: 64
      • Research Cost: 250,000 SP
    • 3 level: The Mighty Spirit of the ancient Hero possesses the members of the group and increases Max HP by 15%, Accuracy by 3, Chance of applying Lethal skills by 10%, P. and M. Defense by 10%, P. Attack and P. Skill Power by 5%, P. Attack Speed by 8%, Critical Rate and Critical Damage by 15%, M. Attack Speed and M. Attack by 10%, Debuff Resistance by 20%, and Reduces Running Speed by 20%. Consumes 40 Spirit Ore. Action time 5 minutes.
      • Learn level: 74
      • Research Cost: 1,100,000 SP
    • Added enchant directions:
      • Time
      • Cost
      • Decrease Penalty
  • 9pkdgj.png Magnus chant
    • Level 1: The powerful Spirit of the ancient Sorcerer Magnus possesses the group members and increases Max MP by 10%, MP regeneration rate when wearing magical equipment by 150%, Regeneration rate when wearing light and heavy armor by 50%, M. Attack and M. Defense by 10%, M. Attack Speed by 6%, Resistance to elemental attacks by 5%, MP Consumption by M. skills by 12%. Consumes 40 Spirit Ore. Action time 5 minutes.
      • Learn level: 52
      • Research Cost: 89,000 SP
    • Level 2: The powerful Spirit of the ancient Sorcerer Magnus possesses the group members and increases Max MP by 12%, MP regeneration rate when wearing magical equipment by 200%, Regeneration rate when wearing light and heavy armor by 75%, M. Attack and M. Defense by 12%, M. Attack Speed by 8%, Resistance to elemental attacks by 7%, MP Consumption by M. skills by 15%. Consumes 40 Spirit Ore. Action time 5 minutes.
      • Learn level: 64
      • Research Cost: 250,000 SP
    • Level 3: The powerful Spirit of the ancient Wizard Magnus possesses the group members and increases Max MP by 15%, MP regeneration rate when wearing magical equipment by 300%, Regeneration rate when wearing light and heavy armor by 100%, M. Attack and M. Defense by 15%, M. Attack Speed by 10%, Resistance to elemental attacks by 10%, MP Consumption by M. skills by 20%. Consumes 40 Spirit Ore. Action time 5 minutes.
      • Learn level: 74
      • Research Cost: 1,100,000 SP
    • Added enchant directions:
      • Time
      • Cost
  • 59260c.png Arcane wisdom
    • Level 1: Decreases MP consumption by 20%, casting speed by 10%. Constantly consumes HP.
      • Learn level 60.
      • Cost of studying is 167000 SP.
    • Level 2: Decreases MP consumption by 30%, casting speed by 10%. Constantly consumes HP.
      • Learn level 74.
      • Cost of learning is 1150000 SP.
  • poyo4k.png Voodoo curse
    • Casting range 600 .
    • Cast time 4 seconds.
    • Base cooldown time is 90 seconds.
    • Base chance 80%
    • Duration of the effect is 30 seconds.
    • There are 3 levels of study available:
      • Level 1: Within 30 sec. decreases P. Def. and M. Def. by 6%. Also imposes a brand that periodically takes HP away.
        • Learn level 62.
        • Cost of studying is 310,000 SP.
      • Level 2: Within 30 sec. decreases P. Def. and M. Def. by 8%. Also imposes a brand that periodically takes HP away.
        • Learn level 68.
        • Cost of learning is 640,000 SP.
      • Level 3: Within 30 sec. decreases P. Def. and M. Def.  by 10%. Also imposes a brand that periodically takes HP away.
        • Learn level 74.
        • Cost of studying is 1530000 SP.
    • Enchant directions:
      • Cost
        • -1 MP for each enchant
      • Chance
        • +1 to the chance of passing for every 2 points
  • urwcub.png Chant of Movement:  Increases movement speed by 12 and evasion by 3.
    • Learn level 76.
    • Cost of learning is 1250000 SP.
  • zilg2t.png Chant of Critical Attack: Increases critical attack chance by 20%, dagger skill accuracy by 12%, and critical attack power by 25%.
    • Learn level 76.
    • Cost of learning is 1250000 SP.
  • sw1fto.png Chant of Combat:  Increases physical attack and defense by 10%, power of physical skills by 6%.
    • Learn level 76.
    • Cost of learning is 1250000 SP.

 

 

 

Dwarves

 

Dwarf_fortune_seeker.png Fortune Seeker

 
  • 9vpjt1.png Collector's Fortune
    • Now is a party trigger that applies the effect to the entire group: The Collector's Fate. Increases the whole group's P. Atk. by 15%, P. Skills by 15%, chance of crit. Attack by 10%, Crit. Damage by 10%, Atk. speed by 3%, Speed by 5,
  • vmdoad.png Battle roar
    • Level 1: Increases maximum HP by 10%.
    • Level 2: Increases maximum HP by 12%.
    • Level 3: Increases maximum HP by 14%.
    • Level 4: Increases maximum HP by 16%.
    • Level 5: Increases maximum HP by 18%.
    • Level 6: Increases maximum HP by 20%.
  • tt0l8h.png Time Bomb:  Attaches a bomb to the target, which after 4 sec. explodes and deals 5671 damage to everyone around the target. Consumes 5 spirit ore. Blunt weapon required.
    • Learn level 79.
    • Cost of learning is 80,000,000 SP.
    • Range of application is 40 .
    • Base cast time 1.5 seconds.
    • Base cooldown time is 60 seconds.
    • Base chance of passing 80%.
    • Number of targets attacked is from 10 to 20.
    • Enchant directions:
      • Power
        • + 0.6% to skill power for enchant
      • Cost
        • -1 MP for each point
      • Reuse
        • -1 to r reload time for every 2 points

 

 

Dwarf_maestro.png Maestro

 
  • vmdoad.png Battle roar
    • Level 1: Increases maximum HP by 10%.
    • Level 2: Increases maximum HP by 12%.
    • Level 3: Increases maximum HP by 14%.
    • Level 4: Increases maximum HP by 16%.
    • Level 5: Increases maximum HP by 18%.
    • Level 6: Increases maximum HP by 20%.
  • tt0l8h.png Time Bomb:  Attaches a bomb to the target, which after 4 sec. explodes and deals 5671 damage to everyone around the target. Consumes 5 spirit ore. Blunt weapon required.
    • Learn level 79.
    • Cost of learning is 80,000,000 SP.
    • Range of application is 40 units.
    • Base cast time 1.5 seconds.
    • Base cooldown time is 60 seconds.
    • Base chance 80%.
    • Number of targets attacked is from 10 to 20.
    • Enchant directions:
      • Power
        • + 0.6% to skill power for enchant
      • Cost
        • -1 MP for each point
      • Reuse
        • -1 to r reload time for every 2 points

 

 

 

 

  • mhmkaw.png Expertise A
    • Increased the level of learn to 64.
  • Range of actions of auras for following classes has been increased:
    • Tanks.
    • Summoners.
    • Gnomes.

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